| Name: Unity WGSL testing shader source code |
| Short Name: unity_boat_attack |
| URL: https://github.com/Unity-Technologies/unity_web_research |
| Version: N/A |
| Revision: e6d6a394eba3bb743667b87b247550f5f036ff60 |
| License: MIT License |
| License File: LICENSE.md |
| Security Critical: no |
| Shipped: no |
| |
| Description: |
| Contains intermediate and compiled WebGPU Shading Language shaders from various |
| Unity projects, to be used for shader compiler testing and profiling by WebGPU |
| implementers. |
| |
| Local Modifications: |
| * Removed all shaders except those that we use in our benchmarking framework |
| * Replace the `UNITY_RUNTIME_INSTANCING_ARRAY_SIZE` placeholder with a value |