| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_TINT_LANG_MSL_VALIDATE_VAL_H_ |
| #define SRC_TINT_LANG_MSL_VALIDATE_VAL_H_ |
| |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "src/tint/lang/wgsl/ast/pipeline_stage.h" |
| |
| // Forward declarations |
| namespace tint { |
| class Program; |
| } // namespace tint |
| |
| namespace tint::msl::validate { |
| |
| using EntryPointList = std::vector<std::pair<std::string, ast::PipelineStage>>; |
| |
| /// The version of MSL to validate against. |
| /// Note: these must kept be in ascending order |
| enum class MslVersion { |
| kMsl_1_2, |
| kMsl_2_1, |
| kMsl_2_3, |
| }; |
| |
| /// MslVersion less-than operator |
| inline bool operator<(MslVersion a, MslVersion b) { |
| return static_cast<int>(a) < static_cast<int>(b); |
| } |
| |
| /// The return structure of Validate() |
| struct Result { |
| /// True if validation passed |
| bool failed = false; |
| /// Output of Metal compiler. |
| std::string output; |
| }; |
| |
| /// Msl attempts to compile the shader with the Metal Shader Compiler, |
| /// verifying that the shader compiles successfully. |
| /// @param xcrun_path path to xcrun |
| /// @param source the generated MSL source |
| /// @param version the version of MSL to validate against |
| /// @return the result of the compile |
| Result Msl(const std::string& xcrun_path, const std::string& source, MslVersion version); |
| |
| #ifdef __APPLE__ |
| /// Msl attempts to compile the shader with the runtime Metal Shader Compiler |
| /// API, verifying that the shader compiles successfully. |
| /// @param source the generated MSL source |
| /// @param version the version of MSL to validate against |
| /// @return the result of the compile |
| Result UsingMetalAPI(const std::string& source, MslVersion version); |
| #endif // __APPLE__ |
| |
| } // namespace tint::msl::validate |
| |
| #endif // SRC_TINT_LANG_MSL_VALIDATE_VAL_H_ |