Mark wgpu::TextureComponentType as Dawn-specific. It was renamed to wgpu::TextureSampleType in the spec but the enum is still used in some parts of dawn::native. Tag the enum as internal for now until we can change Format.h and friends to no longer require the enum. Bug: dawn:1682 Change-Id: I673353ff290495777ed1618810daa011b450dff5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122122 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
diff --git a/dawn.json b/dawn.json index 52836d3..49eb767 100644 --- a/dawn.json +++ b/dawn.json
@@ -2705,6 +2705,7 @@ }, "texture component type": { "category": "enum", + "tags": ["dawn"], "values": [ {"value": 0, "name": "float"}, {"value": 1, "name": "sint"},