blob: d9fe013570d4d059a537643a2dd7b810d3993091 [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_d73b5c(texture1d<int, access::write> tint_symbol) {
tint_symbol.write(int4(1), uint(1));
}
fragment void fragment_main(texture1d<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_d73b5c(tint_symbol_1);
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_d73b5c(texture1d<int, access::write> tint_symbol) {
tint_symbol.write(int4(1), uint(1));
}
kernel void compute_main(texture1d<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_d73b5c(tint_symbol_1);
return;
}