| #include <metal_stdlib> | |
| using namespace metal; | |
| struct frexp_result_f32 { | |
| float fract; | |
| int exp; | |
| }; | |
| kernel void tint_symbol() { | |
| frexp_result_f32 const res = frexp_result_f32{.fract=0.625f, .exp=1}; | |
| float const fract = res.fract; | |
| int const exp = res.exp; | |
| return; | |
| } | |