commit | f874525de394e50f98b71df74134f9d2dcf987e4 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu May 28 08:53:23 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu May 28 08:53:23 2020 +0000 |
tree | 05b7755f8764c04bc47753168aef59e668635c1d | |
parent | 09987b88f16920dbe195363805f341966b72335a [diff] |
OpenGL: Fix rendering to a layer of a depth/stencil texture Bug: dawn:430 Change-Id: Ifb6c72374707a05054cfef021840bc8305b4f9d7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22320 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.