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// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_RENDERENCODERBASE_H_
#define SRC_DAWN_NATIVE_RENDERENCODERBASE_H_
#include "dawn/native/AttachmentState.h"
#include "dawn/native/CommandBufferStateTracker.h"
#include "dawn/native/Error.h"
#include "dawn/native/IndirectDrawMetadata.h"
#include "dawn/native/PassResourceUsageTracker.h"
#include "dawn/native/ProgrammableEncoder.h"
namespace dawn::native {
class RenderEncoderBase : public ProgrammableEncoder {
public:
RenderEncoderBase(DeviceBase* device,
const char* label,
EncodingContext* encodingContext,
Ref<AttachmentState> attachmentState,
bool depthReadOnly,
bool stencilReadOnly);
void APIDraw(uint32_t vertexCount,
uint32_t instanceCount = 1,
uint32_t firstVertex = 0,
uint32_t firstInstance = 0);
void APIDrawIndexed(uint32_t vertexCount,
uint32_t instanceCount,
uint32_t firstIndex,
int32_t baseVertex,
uint32_t firstInstance);
void APIDrawIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset);
void APIDrawIndexedIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset);
void APISetPipeline(RenderPipelineBase* pipeline);
void APISetVertexBuffer(uint32_t slot, BufferBase* buffer, uint64_t offset, uint64_t size);
void APISetIndexBuffer(BufferBase* buffer,
wgpu::IndexFormat format,
uint64_t offset,
uint64_t size);
void APISetBindGroup(uint32_t groupIndex,
BindGroupBase* group,
uint32_t dynamicOffsetCount = 0,
const uint32_t* dynamicOffsets = nullptr);
const AttachmentState* GetAttachmentState() const;
bool IsDepthReadOnly() const;
bool IsStencilReadOnly() const;
uint64_t GetDrawCount() const;
Ref<AttachmentState> AcquireAttachmentState();
protected:
// Construct an "error" render encoder base.
RenderEncoderBase(DeviceBase* device,
EncodingContext* encodingContext,
ErrorTag errorTag,
const char* label);
void DestroyImpl() override;
CommandBufferStateTracker mCommandBufferState;
RenderPassResourceUsageTracker mUsageTracker;
IndirectDrawMetadata mIndirectDrawMetadata;
uint64_t mDrawCount = 0;
private:
Ref<AttachmentState> mAttachmentState;
const bool mDisableBaseVertex;
const bool mDisableBaseInstance;
bool mDepthReadOnly = false;
bool mStencilReadOnly = false;
};
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_RENDERENCODERBASE_H_