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// Copyright 2018 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_METAL_DEVICEMTL_H_
#define SRC_DAWN_NATIVE_METAL_DEVICEMTL_H_
#include <atomic>
#include <memory>
#include <mutex>
#include <vector>
#include "dawn/native/dawn_platform.h"
#include "dawn/native/Commands.h"
#include "dawn/native/Device.h"
#include "dawn/native/metal/CommandRecordingContext.h"
#include "dawn/native/metal/Forward.h"
#import <IOSurface/IOSurfaceRef.h>
#import <Metal/Metal.h>
#import <QuartzCore/QuartzCore.h>
namespace dawn::native::metal {
struct KalmanInfo;
class Device final : public DeviceBase {
public:
static ResultOrError<Ref<Device>> Create(AdapterBase* adapter,
NSPRef<id<MTLDevice>> mtlDevice,
const UnpackedPtr<DeviceDescriptor>& descriptor,
const TogglesState& deviceToggles);
~Device() override;
MaybeError Initialize(const UnpackedPtr<DeviceDescriptor>& descriptor);
MaybeError TickImpl() override;
id<MTLDevice> GetMTLDevice() const;
// TODO(dawn:1413) Use the metal::Queue directly instead of this proxy method.
CommandRecordingContext* GetPendingCommandContext(
Device::SubmitMode submitMode = Device::SubmitMode::Normal);
MaybeError CopyFromStagingToBufferImpl(BufferBase* source,
uint64_t sourceOffset,
BufferBase* destination,
uint64_t destinationOffset,
uint64_t size) override;
MaybeError CopyFromStagingToTextureImpl(const BufferBase* source,
const TextureDataLayout& dataLayout,
const TextureCopy& dst,
const Extent3D& copySizePixels) override;
uint32_t GetOptimalBytesPerRowAlignment() const override;
uint64_t GetOptimalBufferToTextureCopyOffsetAlignment() const override;
float GetTimestampPeriodInNS() const override;
bool IsResolveTextureBlitWithDrawSupported() const override;
bool UseCounterSamplingAtCommandBoundary() const;
bool UseCounterSamplingAtStageBoundary() const;
// Get a MTLBuffer that can be used as a mock in a no-op blit encoder based on filling this
// single-byte buffer
id<MTLBuffer> GetMockBlitMtlBuffer();
private:
Device(AdapterBase* adapter,
NSPRef<id<MTLDevice>> mtlDevice,
const UnpackedPtr<DeviceDescriptor>& descriptor,
const TogglesState& deviceToggles);
ResultOrError<Ref<BindGroupBase>> CreateBindGroupImpl(
const BindGroupDescriptor* descriptor) override;
ResultOrError<Ref<BindGroupLayoutInternalBase>> CreateBindGroupLayoutImpl(
const BindGroupLayoutDescriptor* descriptor) override;
ResultOrError<Ref<BufferBase>> CreateBufferImpl(
const UnpackedPtr<BufferDescriptor>& descriptor) override;
ResultOrError<Ref<CommandBufferBase>> CreateCommandBuffer(
CommandEncoder* encoder,
const CommandBufferDescriptor* descriptor) override;
ResultOrError<Ref<PipelineLayoutBase>> CreatePipelineLayoutImpl(
const UnpackedPtr<PipelineLayoutDescriptor>& descriptor) override;
ResultOrError<Ref<QuerySetBase>> CreateQuerySetImpl(
const QuerySetDescriptor* descriptor) override;
ResultOrError<Ref<SamplerBase>> CreateSamplerImpl(const SamplerDescriptor* descriptor) override;
ResultOrError<Ref<ShaderModuleBase>> CreateShaderModuleImpl(
const UnpackedPtr<ShaderModuleDescriptor>& descriptor,
ShaderModuleParseResult* parseResult,
OwnedCompilationMessages* compilationMessages) override;
ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl(
Surface* surface,
SwapChainBase* previousSwapChain,
const SwapChainDescriptor* descriptor) override;
ResultOrError<Ref<TextureBase>> CreateTextureImpl(
const UnpackedPtr<TextureDescriptor>& descriptor) override;
ResultOrError<Ref<TextureViewBase>> CreateTextureViewImpl(
TextureBase* texture,
const TextureViewDescriptor* descriptor) override;
Ref<ComputePipelineBase> CreateUninitializedComputePipelineImpl(
const UnpackedPtr<ComputePipelineDescriptor>& descriptor) override;
Ref<RenderPipelineBase> CreateUninitializedRenderPipelineImpl(
const UnpackedPtr<RenderPipelineDescriptor>& descriptor) override;
void InitializeComputePipelineAsyncImpl(Ref<ComputePipelineBase> computePipeline,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata) override;
void InitializeRenderPipelineAsyncImpl(Ref<RenderPipelineBase> renderPipeline,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata) override;
ResultOrError<wgpu::TextureUsage> GetSupportedSurfaceUsageImpl(
const Surface* surface) const override;
ResultOrError<Ref<SharedTextureMemoryBase>> ImportSharedTextureMemoryImpl(
const SharedTextureMemoryDescriptor* descriptor) override;
ResultOrError<Ref<SharedFenceBase>> ImportSharedFenceImpl(
const SharedFenceDescriptor* descriptor) override;
void DestroyImpl() override;
NSPRef<id<MTLDevice>> mMtlDevice;
// The current estimation of timestamp period
float mTimestampPeriod = 1.0f;
// The base of CPU timestamp and GPU timestamp to measure the linear regression between GPU
// and CPU timestamps.
MTLTimestamp mCpuTimestamp API_AVAILABLE(macos(10.15), ios(14.0)) = 0;
MTLTimestamp mGpuTimestamp API_AVAILABLE(macos(10.15), ios(14.0)) = 0;
// The parameters for kalman filter
std::unique_ptr<KalmanInfo> mKalmanInfo;
bool mIsTimestampQueryEnabled = false;
// Support counter sampling between blit commands, dispatches and draw calls
bool mCounterSamplingAtCommandBoundary;
// Support counter sampling at the begin and end of blit pass, compute pass and render pass's
// vertex/fragement stage
bool mCounterSamplingAtStageBoundary;
NSPRef<id<MTLBuffer>> mMockBlitMtlBuffer;
};
} // namespace dawn::native::metal
#endif // SRC_DAWN_NATIVE_METAL_DEVICEMTL_H_