| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_VULKAN_QUEUEVK_H_ |
| #define SRC_DAWN_NATIVE_VULKAN_QUEUEVK_H_ |
| |
| #include <deque> |
| #include <utility> |
| #include <vector> |
| |
| #include "dawn/common/SerialQueue.h" |
| #include "dawn/common/vulkan_platform.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/Queue.h" |
| #include "dawn/native/vulkan/CommandRecordingContext.h" |
| |
| namespace dawn::native::vulkan { |
| |
| class Device; |
| |
| class Queue final : public QueueBase { |
| public: |
| static ResultOrError<Ref<Queue>> Create(Device* device, |
| const QueueDescriptor* descriptor, |
| uint32_t family); |
| |
| VkQueue GetVkQueue() const; |
| |
| CommandRecordingContext* GetPendingRecordingContext( |
| DeviceBase::SubmitMode submitMode = DeviceBase::SubmitMode::Normal); |
| MaybeError SplitRecordingContext(CommandRecordingContext* recordingContext); |
| MaybeError SubmitPendingCommands(); |
| |
| void RecycleCompletedCommands(ExecutionSerial completedSerial); |
| |
| ResultOrError<bool> WaitForQueueSerial(ExecutionSerial serial, Nanoseconds timeout) override; |
| |
| private: |
| Queue(Device* device, const QueueDescriptor* descriptor, uint32_t family); |
| ~Queue() override; |
| using QueueBase::QueueBase; |
| |
| MaybeError Initialize(); |
| |
| MaybeError SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) override; |
| bool HasPendingCommands() const override; |
| ResultOrError<ExecutionSerial> CheckAndUpdateCompletedSerials() override; |
| void ForceEventualFlushOfCommands() override; |
| MaybeError WaitForIdleForDestruction() override; |
| void DestroyImpl() override; |
| |
| // Dawn API |
| void SetLabelImpl() override; |
| |
| ResultOrError<VkFence> GetUnusedFence(); |
| |
| // We track which operations are in flight on the GPU with an increasing serial. |
| // This works only because we have a single queue. Each submit to a queue is associated |
| // to a serial and a fence, such that when the fence is "ready" we know the operations |
| // have finished. |
| MutexProtected<std::deque<std::pair<VkFence, ExecutionSerial>>> mFencesInFlight; |
| // Fences in the unused list aren't reset yet. |
| std::vector<VkFence> mUnusedFences; |
| |
| MaybeError PrepareRecordingContext(); |
| ResultOrError<CommandPoolAndBuffer> BeginVkCommandBuffer(); |
| |
| SerialQueue<ExecutionSerial, CommandPoolAndBuffer> mCommandsInFlight; |
| // Command pools in the unused list haven't been reset yet. |
| std::vector<CommandPoolAndBuffer> mUnusedCommands; |
| // There is always a valid recording context stored in mRecordingContext |
| CommandRecordingContext mRecordingContext; |
| |
| uint32_t mQueueFamily = 0; |
| VkQueue mQueue = VK_NULL_HANDLE; |
| }; |
| |
| } // namespace dawn::native::vulkan |
| |
| #endif // SRC_DAWN_NATIVE_VULKAN_QUEUEVK_H_ |