blob: 0fddac3dfadf9f41f2012c887d842561964787f8 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float3 dpdyFine_1fb7ab() {
float3 res = dfdy(float3(1.0f));
return res;
}
fragment void fragment_main(device packed_float3* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = packed_float3(dpdyFine_1fb7ab());
return;
}