| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_module_vars_struct { |
| device float4* prevent_dce; |
| }; |
| |
| float4 fwidthFine_68f4ef() { |
| float4 const v = dfdx(float4(1.0f)); |
| float4 const v_1 = dfdy(float4(1.0f)); |
| float4 const v_2 = abs(v); |
| float4 res = (v_2 + abs(v_1)); |
| return res; |
| } |
| |
| fragment void fragment_main(device float4* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = fwidthFine_68f4ef(); |
| } |