blob: 8942ff6ea98ebe17769c4f3edf0a6dbec0ef3d77 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<i32>;
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32sint, read_write>;
fn textureLoad_cec477() -> vec4<i32> {
var arg_1 = vec3<u32>(1u);
var res : vec4<i32> = textureLoad(arg_0, arg_1);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_cec477();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_cec477();
}