blob: ec5c490868a97382253ad1992787867e55c3063f [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_5a2f8f() {
int arg_1 = 1;
int4 arg_2 = (1).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_5a2f8f();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_5a2f8f();
}