blob: c16b27ff2fabd15b0150381726cb7f48e117aa82 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg32float, write>;
fn textureStore_602b5a() {
var arg_1 = 1u;
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_602b5a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_602b5a();
}