blob: baecd3cb903b73bf3db1bbac0e311bb4d02bcd50 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba8snorm, write>;
fn textureStore_805dae() {
var arg_1 = vec2<i32>(1i);
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_805dae();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_805dae();
}