The chromium_experimental_dynamic_binding is an experimental extension that allows using both runtime sized binding_array and type-less binding_array. This provides the needed basis for dynamic binding (a.k.a. bind-less).
This extension is experimental and the syntax is being discussed. No official WebGPU specification has been written yet.
| Platform | Notes | | SPIR-V | Requires SPV_EXT_descriptor_indexing extension and RuntimeDescriptorArray capability | | HLSL | Supported for DXC, not FXC | | MSL | Supported (TODO determine if there are Metal version restrictions) | | GLSL | Not supported |
Due to limited availability, this will need an enable statement to be used. For this experimental extension it would be enable chromium_experimental_dynamic_binding.
This extension adds new features to the binding_array feature added previously with the sized_binding_arrays extension [1].
binding_array<T>binding_array<T> type is added.T is a format-less storage texture (e.g. texture_storage_2d<f32>), sampled texture, multisampled texture, or depth texture.binding_array<T, N> as added by sized_binding_arrays.ptr<handle, binding_array<texture_1d<f32>>, write>).binding_array<T> will return any value from the binding_array.arrayLength@must_use fn arrayLength(a: ptr<handle, binding_array<T>, RW>) -> u32
Similar to the runtime-array version, returns the length of the array.
binding_arrayA new binding_array type is added
This is a type-less version of binding_array<T>. As such, any restrictions on runtime binding array is relevant to binding_array.
A binding_array can not be accessed with the usual array subscript operators. e.g. the following is disallowed:
var a: binding_array;
fn foo() {
var b = a[0];
}
Two helper methods getBinding and hasBinding are provided for accessing a binding_array.
hasBinding@must_use fn hasBinding<T>(a: binding_array, index: I) -> bool
I is an i32 or u32T is a format-less storage texture (e.g. texture_storage_2d<f32>), sampled texture, multisampled texture, or depth texture.hasBinding returns true if the item a index of the array is of type T.
getBinding@must_use fn getBinding<T>(a: binding_array, index: I) -> T
I is an i32 or u32T is a format-less storage texture (e.g. texture_storage_2d<f32>), sampled texture, multisampled texture, or depth texture.getBinding returns the value at index of type T.
If index is outside the bounds of the binding array then a default texture of type T will be returned. If the item at index is not of type T then a default texture of type T is returned.
arrayLength@must_use fn arrayLength(a: ptr<handle, binding_array, RW>) -> u32
Similar to the runtime-array version, returns the length of the array.
binding_array<T>enable chromium_experimental_dynamic_binding;
@group(0) @binding(0) var sampled_textures : binding_array<texture_2d<f32>>;
@fragment fn fs() {
let texture_load = textureLoad(sampled_textures[0], vec2(0, 0), 0);
}
binding_arrayenable chromium_experimental_dynamic_binding;
@group(0) @binding(0) var textures : binding_array;
@fragment fn fs() {
if (hasBinding<texture_2d<f32>>(textures, 0)) {
let tex = textureLoad(getBinding<texture_2d<f32>>(textures, 0));
}
}