Add runtime toggle to select IR generation path in SPVC
BUG=dawn:281
Change-Id: I3102fece31289d1b511a13536aaf29254501d7c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
diff --git a/src/dawn_native/Toggles.cpp b/src/dawn_native/Toggles.cpp
index 0995499..8f5247f 100644
--- a/src/dawn_native/Toggles.cpp
+++ b/src/dawn_native/Toggles.cpp
@@ -86,7 +86,12 @@
{Toggle::UseSpvc,
{"use_spvc",
"Enable use of spvc for shader compilation, instead of accessing spirv_cross "
- "directly."}}}};
+ "directly."}},
+ {Toggle::UseSpvcIRGen,
+ {"use_spvc_ir_gen",
+ "Enable usage of spvc's internal parsing and IR generation code, instead of "
+ "spirv_cross's."}}}};
+
} // anonymous namespace
void TogglesSet::SetToggle(Toggle toggle, bool enabled) {
diff --git a/src/dawn_native/Toggles.h b/src/dawn_native/Toggles.h
index 0b8ed31..aa5c4f9 100644
--- a/src/dawn_native/Toggles.h
+++ b/src/dawn_native/Toggles.h
@@ -34,6 +34,7 @@
UseD3D12RenderPass,
SkipValidation,
UseSpvc,
+ UseSpvcIRGen,
EnumCount,
InvalidEnum = EnumCount,