| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/core/type/builtin_structs.h" |
| |
| #include <algorithm> |
| #include <string> |
| #include <utility> |
| |
| #include "src/tint/lang/core/builtin_type.h" |
| #include "src/tint/lang/core/type/abstract_float.h" |
| #include "src/tint/lang/core/type/abstract_int.h" |
| #include "src/tint/lang/core/type/bool.h" |
| #include "src/tint/lang/core/type/f16.h" |
| #include "src/tint/lang/core/type/f32.h" |
| #include "src/tint/lang/core/type/i32.h" |
| #include "src/tint/lang/core/type/manager.h" |
| #include "src/tint/lang/core/type/u32.h" |
| #include "src/tint/lang/core/type/vector.h" |
| #include "src/tint/utils/rtti/switch.h" |
| #include "src/tint/utils/symbol/symbol_table.h" |
| #include "src/tint/utils/text/string.h" |
| |
| namespace tint::core::type { |
| |
| /// An array of `modf()` return type names for an argument of `vecN<f32>`. |
| constexpr std::array kModfVecF32Names{ |
| core::BuiltinType::kModfResultVec2F32, // return type of modf(vec2<f32>) |
| core::BuiltinType::kModfResultVec3F32, // return type of modf(vec3<f32>) |
| core::BuiltinType::kModfResultVec4F32, // return type of modf(vec4<f32>) |
| }; |
| |
| /// An array of `modf()` return type names for an argument of `vecN<f16>`. |
| constexpr std::array kModfVecF16Names{ |
| core::BuiltinType::kModfResultVec2F16, // return type of modf(vec2<f16>) |
| core::BuiltinType::kModfResultVec3F16, // return type of modf(vec3<f16>) |
| core::BuiltinType::kModfResultVec4F16, // return type of modf(vec4<f16>) |
| }; |
| |
| /// An array of `modf()` return type names for an argument of `vecN<abstract-float>`. |
| constexpr std::array kModfVecAbstractNames{ |
| core::BuiltinType::kModfResultVec2Abstract, // return type of modf(vec2<abstract-float>) |
| core::BuiltinType::kModfResultVec3Abstract, // return type of modf(vec3<abstract-float>) |
| core::BuiltinType::kModfResultVec4Abstract, // return type of modf(vec4<abstract-float>) |
| }; |
| |
| Struct* CreateModfResult(Manager& types, SymbolTable& symbols, const Type* ty) { |
| auto build = [&](core::BuiltinType name, const Type* t) { |
| auto symbol = symbols.Register(tint::ToString(name)); |
| if (auto* existing = types.Find<type::Struct>(symbol)) { |
| return existing; |
| } |
| return types.Struct(symbol, |
| {{symbols.Register("fract"), t}, {symbols.Register("whole"), t}}); |
| }; |
| return Switch( |
| ty, // |
| [&](const F32*) { return build(core::BuiltinType::kModfResultF32, ty); }, |
| [&](const F16*) { return build(core::BuiltinType::kModfResultF16, ty); }, |
| [&](const AbstractFloat*) { |
| auto* abstract = build(core::BuiltinType::kModfResultAbstract, ty); |
| abstract->SetConcreteTypes(tint::Vector{ |
| build(core::BuiltinType::kModfResultF32, types.f32()), |
| build(core::BuiltinType::kModfResultF16, types.f16()), |
| }); |
| return abstract; |
| }, |
| [&](const Vector* vec) { |
| auto width = vec->Width(); |
| return Switch( |
| vec->type(), // |
| [&](const F32*) { return build(kModfVecF32Names[width - 2], vec); }, |
| [&](const F16*) { return build(kModfVecF16Names[width - 2], vec); }, |
| [&](const AbstractFloat*) { |
| auto* abstract = build(kModfVecAbstractNames[width - 2], vec); |
| abstract->SetConcreteTypes(tint::Vector{ |
| build(kModfVecF32Names[width - 2], types.vec(types.f32(), width)), |
| build(kModfVecF16Names[width - 2], types.vec(types.f16(), width)), |
| }); |
| return abstract; |
| }, // |
| TINT_ICE_ON_NO_MATCH); |
| }, // |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| /// An array of `frexp()` return type names for an argument of `vecN<f32>`. |
| constexpr std::array kFrexpVecF32Names{ |
| core::BuiltinType::kFrexpResultVec2F32, // return type of frexp(vec2<f32>) |
| core::BuiltinType::kFrexpResultVec3F32, // return type of frexp(vec3<f32>) |
| core::BuiltinType::kFrexpResultVec4F32, // return type of frexp(vec4<f32>) |
| }; |
| |
| /// An array of `frexp()` return type names for an argument of `vecN<f16>`. |
| constexpr std::array kFrexpVecF16Names{ |
| core::BuiltinType::kFrexpResultVec2F16, // return type of frexp(vec2<f16>) |
| core::BuiltinType::kFrexpResultVec3F16, // return type of frexp(vec3<f16>) |
| core::BuiltinType::kFrexpResultVec4F16, // return type of frexp(vec4<f16>) |
| }; |
| |
| /// An array of `frexp()` return type names for an argument of `vecN<abstract-float>`. |
| constexpr std::array kFrexpVecAbstractNames{ |
| core::BuiltinType::kFrexpResultVec2Abstract, // return type of frexp(vec2<abstract-float>) |
| core::BuiltinType::kFrexpResultVec3Abstract, // return type of frexp(vec3<abstract-float>) |
| core::BuiltinType::kFrexpResultVec4Abstract, // return type of frexp(vec4<abstract-float>) |
| }; |
| |
| Struct* CreateFrexpResult(Manager& types, SymbolTable& symbols, const Type* ty) { |
| auto build = [&](core::BuiltinType name, const Type* fract_ty, const Type* exp_ty) { |
| auto symbol = symbols.Register(tint::ToString(name)); |
| if (auto* existing = types.Find<type::Struct>(symbol)) { |
| return existing; |
| } |
| return types.Struct( |
| symbol, {{symbols.Register("fract"), fract_ty}, {symbols.Register("exp"), exp_ty}}); |
| }; |
| return Switch( |
| ty, // |
| [&](const F32*) { return build(core::BuiltinType::kFrexpResultF32, ty, types.i32()); }, |
| [&](const F16*) { return build(core::BuiltinType::kFrexpResultF16, ty, types.i32()); }, |
| [&](const AbstractFloat*) { |
| auto* abstract = build(core::BuiltinType::kFrexpResultAbstract, ty, types.AInt()); |
| abstract->SetConcreteTypes(tint::Vector{ |
| build(core::BuiltinType::kFrexpResultF32, types.f32(), types.i32()), |
| build(core::BuiltinType::kFrexpResultF16, types.f16(), types.i32()), |
| }); |
| return abstract; |
| }, |
| [&](const Vector* vec) { |
| auto width = vec->Width(); |
| return Switch( |
| vec->type(), // |
| [&](const F32*) { |
| return build(kFrexpVecF32Names[width - 2], ty, types.vec(types.i32(), width)); |
| }, |
| [&](const F16*) { |
| return build(kFrexpVecF16Names[width - 2], ty, types.vec(types.i32(), width)); |
| }, |
| [&](const AbstractFloat*) { |
| auto* vec_f32 = types.vec(types.f32(), width); |
| auto* vec_f16 = types.vec(types.f16(), width); |
| auto* vec_i32 = types.vec(types.i32(), width); |
| auto* vec_ai = types.vec(types.AInt(), width); |
| auto* abstract = build(kFrexpVecAbstractNames[width - 2], ty, vec_ai); |
| abstract->SetConcreteTypes(tint::Vector{ |
| build(kFrexpVecF32Names[width - 2], vec_f32, vec_i32), |
| build(kFrexpVecF16Names[width - 2], vec_f16, vec_i32), |
| }); |
| return abstract; |
| }, // |
| TINT_ICE_ON_NO_MATCH); |
| }, // |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| Struct* CreateAtomicCompareExchangeResult(Manager& types, SymbolTable& symbols, const Type* ty) { |
| auto build = [&](core::BuiltinType name) { |
| auto symbol = symbols.Register(tint::ToString(name)); |
| if (auto* existing = types.Find<type::Struct>(symbol)) { |
| return existing; |
| } |
| return types.Struct(symbol, { |
| {symbols.Register("old_value"), ty}, |
| {symbols.Register("exchanged"), types.bool_()}, |
| }); |
| }; |
| return Switch( |
| ty, // |
| [&](const I32*) { return build(core::BuiltinType::kAtomicCompareExchangeResultI32); }, |
| [&](const U32*) { return build(core::BuiltinType::kAtomicCompareExchangeResultU32); }, |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| } // namespace tint::core::type |