| // Copyright 2022 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_TINT_LANG_CORE_TYPE_SAMPLED_TEXTURE_H_ |
| #define SRC_TINT_LANG_CORE_TYPE_SAMPLED_TEXTURE_H_ |
| |
| #include <string> |
| |
| #include "src/tint/lang/core/type/texture.h" |
| #include "src/tint/lang/core/type/texture_dimension.h" |
| |
| namespace tint::core::type { |
| |
| /// A sampled texture type. |
| class SampledTexture final : public Castable<SampledTexture, Texture> { |
| public: |
| /// Constructor |
| /// @param dim the dimensionality of the texture |
| /// @param type the data type of the sampled texture |
| SampledTexture(TextureDimension dim, const Type* type); |
| |
| /// Destructor |
| ~SampledTexture() override; |
| |
| /// @param other the other node to compare against |
| /// @returns true if the this type is equal to @p other |
| bool Equals(const UniqueNode& other) const override; |
| |
| /// @returns the subtype of the sampled texture |
| Type* type() const { return const_cast<Type*>(type_); } |
| |
| /// @returns the name for this type that closely resembles how it would be |
| /// declared in WGSL. |
| std::string FriendlyName() const override; |
| |
| /// @param ctx the clone context |
| /// @returns a clone of this type |
| SampledTexture* Clone(CloneContext& ctx) const override; |
| |
| private: |
| const Type* const type_; |
| }; |
| |
| } // namespace tint::core::type |
| |
| #endif // SRC_TINT_LANG_CORE_TYPE_SAMPLED_TEXTURE_H_ |