blob: 0bfb99b6d6c21edd17a3251fa2badb8b63ee2f53 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32float, write>;
fn textureStore_ee6acc() {
textureStore(arg_0, vec3<i32>(1i), vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_ee6acc();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_ee6acc();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_ee6acc();
}