commit | fee2783cb0b7b0a03b55e2543513b07c6fba7095 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Apr 21 08:04:48 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Apr 21 08:04:48 2020 +0000 |
tree | 865baff4999ce8edea4eee69551e2ebd72ec2d14 | |
parent | 21744d0fb8d76383e08471859ae776e677c18375 [diff] |
Deprecate ShaderModuleDescriptor.code in favor of chained descriptor This also adds the definition of the WGSL sub descriptor but forbids using it for now. Bug: dawn:22 Change-Id: I0514eec95bbcda28911547d6bda4d5257b62432b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19865 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.