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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_METAL_COMMANDBUFFERMTL_H_
#define DAWNNATIVE_METAL_COMMANDBUFFERMTL_H_
#include "dawn_native/CommandBuffer.h"
#include "dawn_native/Error.h"
#import <Metal/Metal.h>
namespace dawn_native {
class CommandEncoder;
}
namespace dawn_native { namespace metal {
class CommandRecordingContext;
class Device;
class Texture;
void RecordCopyBufferToTexture(CommandRecordingContext* commandContext,
id<MTLBuffer> mtlBuffer,
uint64_t bufferSize,
uint64_t offset,
uint32_t bytesPerRow,
uint32_t rowsPerImage,
Texture* texture,
uint32_t mipLevel,
const Origin3D& origin,
Aspect aspect,
const Extent3D& copySize);
class CommandBuffer final : public CommandBufferBase {
public:
static Ref<CommandBuffer> Create(CommandEncoder* encoder,
const CommandBufferDescriptor* descriptor);
MaybeError FillCommands(CommandRecordingContext* commandContext);
private:
using CommandBufferBase::CommandBufferBase;
MaybeError EncodeComputePass(CommandRecordingContext* commandContext);
MaybeError EncodeRenderPass(CommandRecordingContext* commandContext,
MTLRenderPassDescriptor* mtlRenderPass,
uint32_t width,
uint32_t height);
MaybeError EncodeRenderPassInternal(CommandRecordingContext* commandContext,
MTLRenderPassDescriptor* mtlRenderPass,
uint32_t width,
uint32_t height);
};
}} // namespace dawn_native::metal
#endif // DAWNNATIVE_METAL_COMMANDBUFFERMTL_H_