| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/opengl/ComputePipelineGL.h" |
| |
| #include "dawn_native/opengl/DeviceGL.h" |
| |
| namespace dawn_native { namespace opengl { |
| |
| // static |
| ResultOrError<Ref<ComputePipeline>> ComputePipeline::Create( |
| Device* device, |
| const ComputePipelineDescriptor* descriptor) { |
| Ref<ComputePipeline> pipeline = AcquireRef(new ComputePipeline(device, descriptor)); |
| DAWN_TRY(pipeline->Initialize(descriptor)); |
| return pipeline; |
| } |
| |
| MaybeError ComputePipeline::Initialize(const ComputePipelineDescriptor*) { |
| DAWN_TRY( |
| InitializeBase(ToBackend(GetDevice())->gl, ToBackend(GetLayout()), GetAllStages())); |
| return {}; |
| } |
| |
| void ComputePipeline::ApplyNow() { |
| PipelineGL::ApplyNow(ToBackend(GetDevice())->gl); |
| } |
| |
| }} // namespace dawn_native::opengl |