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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/DawnTest.h"
#include "common/DynamicLib.h"
#include "dawn_native/OpenGLBackend.h"
#include "dawn_native/opengl/DeviceGL.h"
#include "utils/ComboRenderPipelineDescriptor.h"
#include "utils/WGPUHelpers.h"
#include <EGL/egl.h>
namespace {
class EGLFunctions {
public:
EGLFunctions() {
#ifdef DAWN_PLATFORM_WINDOWS
const char* eglLib = "libEGL.dll";
#else
const char* eglLib = "libEGL.so";
#endif
EXPECT_TRUE(mlibEGL.Open(eglLib));
CreateImage = reinterpret_cast<PFNEGLCREATEIMAGEPROC>(LoadProc("eglCreateImage"));
DestroyImage = reinterpret_cast<PFNEGLDESTROYIMAGEPROC>(LoadProc("eglDestroyImage"));
GetCurrentContext =
reinterpret_cast<PFNEGLGETCURRENTCONTEXTPROC>(LoadProc("eglGetCurrentContext"));
GetCurrentDisplay =
reinterpret_cast<PFNEGLGETCURRENTDISPLAYPROC>(LoadProc("eglGetCurrentDisplay"));
}
private:
void* LoadProc(const char* name) {
void* proc = mlibEGL.GetProc(name);
EXPECT_NE(proc, nullptr);
return proc;
}
public:
PFNEGLCREATEIMAGEPROC CreateImage;
PFNEGLDESTROYIMAGEPROC DestroyImage;
PFNEGLGETCURRENTCONTEXTPROC GetCurrentContext;
PFNEGLGETCURRENTDISPLAYPROC GetCurrentDisplay;
private:
DynamicLib mlibEGL;
};
class ScopedEGLImage {
public:
ScopedEGLImage(PFNEGLDESTROYIMAGEPROC destroyImage,
PFNGLDELETETEXTURESPROC deleteTextures,
EGLDisplay display,
EGLImage image,
GLuint texture)
: mDestroyImage(destroyImage),
mDeleteTextures(deleteTextures),
mDisplay(display),
mImage(image),
mTexture(texture) {
}
ScopedEGLImage(ScopedEGLImage&& other) {
if (mImage != nullptr) {
mDestroyImage(mDisplay, mImage);
}
if (mTexture != 0) {
mDeleteTextures(1, &mTexture);
}
mDestroyImage = std::move(other.mDestroyImage);
mDeleteTextures = std::move(other.mDeleteTextures);
mDisplay = std::move(other.mDisplay);
mImage = std::move(other.mImage);
mTexture = std::move(other.mTexture);
}
~ScopedEGLImage() {
if (mTexture != 0) {
mDeleteTextures(1, &mTexture);
}
if (mImage != nullptr) {
mDestroyImage(mDisplay, mImage);
}
}
EGLImage getImage() const {
return mImage;
}
GLuint getTexture() const {
return mTexture;
}
private:
PFNEGLDESTROYIMAGEPROC mDestroyImage = nullptr;
PFNGLDELETETEXTURESPROC mDeleteTextures = nullptr;
EGLDisplay mDisplay = nullptr;
EGLImage mImage = nullptr;
GLuint mTexture = 0;
};
} // anonymous namespace
class EGLImageTestBase : public DawnTest {
protected:
std::vector<const char*> GetRequiredExtensions() override {
return {"dawn-internal-usages"};
}
public:
ScopedEGLImage CreateEGLImage(uint32_t width,
uint32_t height,
GLenum internalFormat,
GLenum format,
GLenum type,
void* data,
size_t size) {
dawn_native::opengl::Device* openglDevice =
reinterpret_cast<dawn_native::opengl::Device*>(device.Get());
const dawn_native::opengl::OpenGLFunctions& gl = openglDevice->gl;
GLuint tex;
gl.GenTextures(1, &tex);
gl.BindTexture(GL_TEXTURE_2D, tex);
gl.TexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, data);
EGLAttrib attribs[1] = {EGL_NONE};
EGLClientBuffer buffer = reinterpret_cast<EGLClientBuffer>(tex);
EGLDisplay dpy = egl.GetCurrentDisplay();
EGLContext ctx = egl.GetCurrentContext();
EGLImage eglImage = egl.CreateImage(dpy, ctx, EGL_GL_TEXTURE_2D, buffer, attribs);
EXPECT_NE(nullptr, eglImage);
return ScopedEGLImage(egl.DestroyImage, gl.DeleteTextures, dpy, eglImage, tex);
}
wgpu::Texture WrapEGLImage(const wgpu::TextureDescriptor* descriptor, EGLImage eglImage) {
dawn_native::opengl::ExternalImageDescriptorEGLImage externDesc;
externDesc.cTextureDescriptor = reinterpret_cast<const WGPUTextureDescriptor*>(descriptor);
externDesc.image = eglImage;
WGPUTexture texture = dawn_native::opengl::WrapExternalEGLImage(device.Get(), &externDesc);
return wgpu::Texture::Acquire(texture);
}
EGLFunctions egl;
};
// A small fixture used to initialize default data for the EGLImage validation tests.
// These tests are skipped if the harness is using the wire.
class EGLImageValidationTests : public EGLImageTestBase {
public:
EGLImageValidationTests() {
descriptor.dimension = wgpu::TextureDimension::e2D;
descriptor.format = wgpu::TextureFormat::RGBA8Unorm;
descriptor.size = {10, 10, 1};
descriptor.sampleCount = 1;
descriptor.mipLevelCount = 1;
descriptor.usage = wgpu::TextureUsage::RenderAttachment;
}
ScopedEGLImage CreateDefaultEGLImage() {
return CreateEGLImage(10, 10, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, nullptr, 0);
}
protected:
wgpu::TextureDescriptor descriptor;
};
// Test a successful wrapping of an EGLImage in a texture
TEST_P(EGLImageValidationTests, Success) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
ScopedEGLImage image = CreateDefaultEGLImage();
wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage());
ASSERT_NE(texture.Get(), nullptr);
}
// Test a successful wrapping of an EGLImage in a texture with DawnTextureInternalUsageDescriptor
TEST_P(EGLImageValidationTests, SuccessWithInternalUsageDescriptor) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
wgpu::DawnTextureInternalUsageDescriptor internalDesc = {};
descriptor.nextInChain = &internalDesc;
internalDesc.internalUsage = wgpu::TextureUsage::CopySrc;
internalDesc.sType = wgpu::SType::DawnTextureInternalUsageDescriptor;
ScopedEGLImage image = CreateDefaultEGLImage();
wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage());
ASSERT_NE(texture.Get(), nullptr);
}
// Test an error occurs if an invalid sType is the nextInChain
TEST_P(EGLImageValidationTests, InvalidTextureDescriptor) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
wgpu::ChainedStruct chainedDescriptor;
chainedDescriptor.sType = wgpu::SType::SurfaceDescriptorFromWindowsSwapChainPanel;
descriptor.nextInChain = &chainedDescriptor;
ScopedEGLImage image = CreateDefaultEGLImage();
ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Test an error occurs if the descriptor dimension isn't 2D
TEST_P(EGLImageValidationTests, InvalidTextureDimension) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
descriptor.dimension = wgpu::TextureDimension::e3D;
ScopedEGLImage image = CreateDefaultEGLImage();
ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Test an error occurs if the texture usage is not RenderAttachment
TEST_P(EGLImageValidationTests, InvalidTextureUsage) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
descriptor.usage = wgpu::TextureUsage::TextureBinding;
ScopedEGLImage image = CreateDefaultEGLImage();
wgpu::Texture texture;
ASSERT_DEVICE_ERROR(texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
descriptor.usage = wgpu::TextureUsage::StorageBinding;
ASSERT_DEVICE_ERROR(texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Test an error occurs if the descriptor mip level count isn't 1
TEST_P(EGLImageValidationTests, InvalidMipLevelCount) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
descriptor.mipLevelCount = 2;
ScopedEGLImage image = CreateDefaultEGLImage();
ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Test an error occurs if the descriptor depth isn't 1
TEST_P(EGLImageValidationTests, InvalidDepth) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
descriptor.size.depthOrArrayLayers = 2;
ScopedEGLImage image = CreateDefaultEGLImage();
ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Test an error occurs if the descriptor sample count isn't 1
TEST_P(EGLImageValidationTests, InvalidSampleCount) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
descriptor.sampleCount = 4;
ScopedEGLImage image = CreateDefaultEGLImage();
ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Test an error occurs if the descriptor width doesn't match the surface's
TEST_P(EGLImageValidationTests, InvalidWidth) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
descriptor.size.width = 11;
ScopedEGLImage image = CreateDefaultEGLImage();
ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Test an error occurs if the descriptor height doesn't match the surface's
TEST_P(EGLImageValidationTests, InvalidHeight) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
descriptor.size.height = 11;
ScopedEGLImage image = CreateDefaultEGLImage();
ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapEGLImage(&descriptor, image.getImage()));
ASSERT_EQ(texture.Get(), nullptr);
}
// Fixture to test using EGLImages through different usages.
// These tests are skipped if the harness is using the wire.
class EGLImageUsageTests : public EGLImageTestBase {
public:
// Test that clearing using BeginRenderPass writes correct data in the eglImage.
void DoClearTest(EGLImage eglImage,
GLuint texture,
wgpu::TextureFormat format,
GLenum glFormat,
GLenum glType,
void* data,
size_t dataSize) {
dawn_native::opengl::Device* openglDevice =
reinterpret_cast<dawn_native::opengl::Device*>(device.Get());
const dawn_native::opengl::OpenGLFunctions& gl = openglDevice->gl;
// Get a texture view for the eglImage
wgpu::TextureDescriptor textureDescriptor;
textureDescriptor.dimension = wgpu::TextureDimension::e2D;
textureDescriptor.format = format;
textureDescriptor.size = {1, 1, 1};
textureDescriptor.sampleCount = 1;
textureDescriptor.mipLevelCount = 1;
textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment;
wgpu::DawnTextureInternalUsageDescriptor internalDesc = {};
textureDescriptor.nextInChain = &internalDesc;
internalDesc.internalUsage = wgpu::TextureUsage::CopySrc;
internalDesc.sType = wgpu::SType::DawnTextureInternalUsageDescriptor;
wgpu::Texture eglImageTexture = WrapEGLImage(&textureDescriptor, eglImage);
ASSERT_NE(eglImageTexture, nullptr);
wgpu::TextureView eglImageView = eglImageTexture.CreateView();
utils::ComboRenderPassDescriptor renderPassDescriptor({eglImageView}, {});
renderPassDescriptor.cColorAttachments[0].clearColor = {1 / 255.0f, 2 / 255.0f, 3 / 255.0f,
4 / 255.0f};
// Execute commands to clear the eglImage
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescriptor);
pass.EndPass();
wgpu::CommandBuffer commands = encoder.Finish();
queue.Submit(1, &commands);
// Check the correct data was written
std::vector<uint8_t> result(dataSize);
GLuint fbo;
gl.GenFramebuffers(1, &fbo);
gl.BindFramebuffer(GL_FRAMEBUFFER, fbo);
gl.FramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture,
0);
gl.ReadPixels(0, 0, 1, 1, glFormat, glType, result.data());
gl.BindFramebuffer(GL_FRAMEBUFFER, 0);
gl.DeleteFramebuffers(1, &fbo);
ASSERT_EQ(0, memcmp(result.data(), data, dataSize));
}
};
// Test clearing a R8 EGLImage
TEST_P(EGLImageUsageTests, ClearR8EGLImage) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
ScopedEGLImage eglImage = CreateEGLImage(1, 1, GL_R8, GL_RED, GL_UNSIGNED_BYTE, nullptr, 0);
uint8_t data = 0x01;
DoClearTest(eglImage.getImage(), eglImage.getTexture(), wgpu::TextureFormat::R8Unorm, GL_RED,
GL_UNSIGNED_BYTE, &data, sizeof(data));
}
// Test clearing a RG8 EGLImage
TEST_P(EGLImageUsageTests, ClearRG8EGLImage) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
ScopedEGLImage eglImage = CreateEGLImage(1, 1, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, nullptr, 0);
uint16_t data = 0x0201;
DoClearTest(eglImage.getImage(), eglImage.getTexture(), wgpu::TextureFormat::RG8Unorm, GL_RG,
GL_UNSIGNED_BYTE, &data, sizeof(data));
}
// Test clearing an RGBA8 EGLImage
TEST_P(EGLImageUsageTests, ClearRGBA8EGLImage) {
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
ScopedEGLImage eglImage = CreateEGLImage(1, 1, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, nullptr, 0);
uint32_t data = 0x04030201;
DoClearTest(eglImage.getImage(), eglImage.getTexture(), wgpu::TextureFormat::RGBA8Unorm,
GL_RGBA, GL_UNSIGNED_BYTE, &data, sizeof(data));
}
DAWN_INSTANTIATE_TEST(EGLImageValidationTests, OpenGLESBackend());
DAWN_INSTANTIATE_TEST(EGLImageUsageTests, OpenGLESBackend());