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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/DawnNative.h"
#include "dawn_native/BindGroupLayout.h"
#include "dawn_native/Buffer.h"
#include "dawn_native/Device.h"
#include "dawn_native/Instance.h"
#include "dawn_native/Texture.h"
#include "dawn_platform/DawnPlatform.h"
// Contains the entry-points into dawn_native
namespace dawn_native {
const DawnProcTable& GetProcsAutogen();
const DawnProcTable& GetProcs() {
return GetProcsAutogen();
}
std::vector<const char*> GetTogglesUsed(WGPUDevice device) {
const dawn_native::DeviceBase* deviceBase =
reinterpret_cast<const dawn_native::DeviceBase*>(device);
return deviceBase->GetTogglesUsed();
}
// Adapter
Adapter::Adapter() = default;
Adapter::Adapter(AdapterBase* impl) : mImpl(impl) {
}
Adapter::~Adapter() {
mImpl = nullptr;
}
Adapter::Adapter(const Adapter& other) = default;
Adapter& Adapter::operator=(const Adapter& other) = default;
void Adapter::GetProperties(wgpu::AdapterProperties* properties) const {
properties->backendType = mImpl->GetBackendType();
properties->adapterType = mImpl->GetAdapterType();
properties->driverDescription = mImpl->GetDriverDescription().c_str();
properties->deviceID = mImpl->GetPCIInfo().deviceId;
properties->vendorID = mImpl->GetPCIInfo().vendorId;
properties->name = mImpl->GetPCIInfo().name.c_str();
}
BackendType Adapter::GetBackendType() const {
switch (mImpl->GetBackendType()) {
case wgpu::BackendType::D3D12:
return BackendType::D3D12;
case wgpu::BackendType::Metal:
return BackendType::Metal;
case wgpu::BackendType::Null:
return BackendType::Null;
case wgpu::BackendType::OpenGL:
return BackendType::OpenGL;
case wgpu::BackendType::Vulkan:
return BackendType::Vulkan;
case wgpu::BackendType::OpenGLES:
return BackendType::OpenGLES;
case wgpu::BackendType::D3D11:
case wgpu::BackendType::WebGPU:
break;
}
UNREACHABLE();
}
DeviceType Adapter::GetDeviceType() const {
switch (mImpl->GetAdapterType()) {
case wgpu::AdapterType::DiscreteGPU:
return DeviceType::DiscreteGPU;
case wgpu::AdapterType::IntegratedGPU:
return DeviceType::IntegratedGPU;
case wgpu::AdapterType::CPU:
return DeviceType::CPU;
case wgpu::AdapterType::Unknown:
return DeviceType::Unknown;
}
UNREACHABLE();
}
const PCIInfo& Adapter::GetPCIInfo() const {
return mImpl->GetPCIInfo();
}
std::vector<const char*> Adapter::GetSupportedFeatures() const {
FeaturesSet supportedFeaturesSet = mImpl->GetSupportedFeatures();
return supportedFeaturesSet.GetEnabledFeatureNames();
}
WGPUDeviceProperties Adapter::GetAdapterProperties() const {
return mImpl->GetAdapterProperties();
}
bool Adapter::GetLimits(WGPUSupportedLimits* limits) const {
return mImpl->GetLimits(reinterpret_cast<SupportedLimits*>(limits));
}
void Adapter::SetUseTieredLimits(bool useTieredLimits) {
mImpl->SetUseTieredLimits(useTieredLimits);
}
bool Adapter::SupportsExternalImages() const {
return mImpl->SupportsExternalImages();
}
Adapter::operator bool() const {
return mImpl != nullptr;
}
WGPUDevice Adapter::CreateDevice(const DeviceDescriptor* deviceDescriptor) {
return reinterpret_cast<WGPUDevice>(mImpl->CreateDevice(deviceDescriptor));
}
void Adapter::RequestDevice(const DeviceDescriptor* descriptor,
WGPURequestDeviceCallback callback,
void* userdata) {
mImpl->RequestDevice(descriptor, callback, userdata);
}
void Adapter::ResetInternalDeviceForTesting() {
mImpl->ResetInternalDeviceForTesting();
}
// AdapterDiscoverOptionsBase
AdapterDiscoveryOptionsBase::AdapterDiscoveryOptionsBase(WGPUBackendType type)
: backendType(type) {
}
// Instance
Instance::Instance() : mImpl(InstanceBase::Create()) {
}
Instance::~Instance() {
if (mImpl != nullptr) {
mImpl->Release();
mImpl = nullptr;
}
}
void Instance::DiscoverDefaultAdapters() {
mImpl->DiscoverDefaultAdapters();
}
bool Instance::DiscoverAdapters(const AdapterDiscoveryOptionsBase* options) {
return mImpl->DiscoverAdapters(options);
}
std::vector<Adapter> Instance::GetAdapters() const {
// Adapters are owned by mImpl so it is safe to return non RAII pointers to them
std::vector<Adapter> adapters;
for (const std::unique_ptr<AdapterBase>& adapter : mImpl->GetAdapters()) {
adapters.push_back({adapter.get()});
}
return adapters;
}
const ToggleInfo* Instance::GetToggleInfo(const char* toggleName) {
return mImpl->GetToggleInfo(toggleName);
}
void Instance::EnableBackendValidation(bool enableBackendValidation) {
if (enableBackendValidation) {
mImpl->SetBackendValidationLevel(BackendValidationLevel::Full);
}
}
void Instance::SetBackendValidationLevel(BackendValidationLevel level) {
mImpl->SetBackendValidationLevel(level);
}
void Instance::EnableBeginCaptureOnStartup(bool beginCaptureOnStartup) {
mImpl->EnableBeginCaptureOnStartup(beginCaptureOnStartup);
}
void Instance::SetPlatform(dawn_platform::Platform* platform) {
mImpl->SetPlatform(platform);
}
WGPUInstance Instance::Get() const {
return reinterpret_cast<WGPUInstance>(mImpl);
}
size_t GetLazyClearCountForTesting(WGPUDevice device) {
dawn_native::DeviceBase* deviceBase = reinterpret_cast<dawn_native::DeviceBase*>(device);
return deviceBase->GetLazyClearCountForTesting();
}
size_t GetDeprecationWarningCountForTesting(WGPUDevice device) {
dawn_native::DeviceBase* deviceBase = reinterpret_cast<dawn_native::DeviceBase*>(device);
return deviceBase->GetDeprecationWarningCountForTesting();
}
bool IsTextureSubresourceInitialized(WGPUTexture cTexture,
uint32_t baseMipLevel,
uint32_t levelCount,
uint32_t baseArrayLayer,
uint32_t layerCount,
WGPUTextureAspect cAspect) {
dawn_native::TextureBase* texture = reinterpret_cast<dawn_native::TextureBase*>(cTexture);
Aspect aspect =
ConvertAspect(texture->GetFormat(), static_cast<wgpu::TextureAspect>(cAspect));
SubresourceRange range(aspect, {baseArrayLayer, layerCount}, {baseMipLevel, levelCount});
return texture->IsSubresourceContentInitialized(range);
}
std::vector<const char*> GetProcMapNamesForTestingInternal();
std::vector<const char*> GetProcMapNamesForTesting() {
return GetProcMapNamesForTestingInternal();
}
DAWN_NATIVE_EXPORT bool DeviceTick(WGPUDevice device) {
dawn_native::DeviceBase* deviceBase = reinterpret_cast<dawn_native::DeviceBase*>(device);
return deviceBase->APITick();
}
// ExternalImageDescriptor
ExternalImageDescriptor::ExternalImageDescriptor(ExternalImageType type) : type(type) {
}
// ExternalImageExportInfo
ExternalImageExportInfo::ExternalImageExportInfo(ExternalImageType type) : type(type) {
}
const char* GetObjectLabelForTesting(void* objectHandle) {
ApiObjectBase* object = reinterpret_cast<ApiObjectBase*>(objectHandle);
return object->GetLabel().c_str();
}
uint64_t GetAllocatedSizeForTesting(WGPUBuffer buffer) {
return reinterpret_cast<const BufferBase*>(buffer)->GetAllocatedSize();
}
bool BindGroupLayoutBindingsEqualForTesting(WGPUBindGroupLayout a, WGPUBindGroupLayout b) {
BindGroupLayoutBase* aBase = reinterpret_cast<BindGroupLayoutBase*>(a);
BindGroupLayoutBase* bBase = reinterpret_cast<BindGroupLayoutBase*>(b);
bool excludePipelineCompatibiltyToken = true;
return aBase->IsLayoutEqual(bBase, excludePipelineCompatibiltyToken);
}
} // namespace dawn_native