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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/vulkan/BufferVk.h"
#include "dawn_native/CommandBuffer.h"
#include "dawn_native/vulkan/DeviceVk.h"
#include "dawn_native/vulkan/FencedDeleter.h"
#include "dawn_native/vulkan/ResourceHeapVk.h"
#include "dawn_native/vulkan/ResourceMemoryAllocatorVk.h"
#include "dawn_native/vulkan/UtilsVulkan.h"
#include "dawn_native/vulkan/VulkanError.h"
#include <cstring>
namespace dawn_native { namespace vulkan {
namespace {
VkBufferUsageFlags VulkanBufferUsage(wgpu::BufferUsage usage) {
VkBufferUsageFlags flags = 0;
if (usage & wgpu::BufferUsage::CopySrc) {
flags |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
}
if (usage & wgpu::BufferUsage::CopyDst) {
flags |= VK_BUFFER_USAGE_TRANSFER_DST_BIT;
}
if (usage & wgpu::BufferUsage::Index) {
flags |= VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
}
if (usage & wgpu::BufferUsage::Vertex) {
flags |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
}
if (usage & wgpu::BufferUsage::Uniform) {
flags |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
}
if (usage &
(wgpu::BufferUsage::Storage | kInternalStorageBuffer | kReadOnlyStorageBuffer)) {
flags |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
}
if (usage & wgpu::BufferUsage::Indirect) {
flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
}
if (usage & wgpu::BufferUsage::QueryResolve) {
flags |= VK_BUFFER_USAGE_TRANSFER_DST_BIT;
}
return flags;
}
VkPipelineStageFlags VulkanPipelineStage(wgpu::BufferUsage usage) {
VkPipelineStageFlags flags = 0;
if (usage & kMappableBufferUsages) {
flags |= VK_PIPELINE_STAGE_HOST_BIT;
}
if (usage & (wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst)) {
flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
}
if (usage & (wgpu::BufferUsage::Index | wgpu::BufferUsage::Vertex)) {
flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
}
if (usage & (wgpu::BufferUsage::Uniform | wgpu::BufferUsage::Storage |
kInternalStorageBuffer | kReadOnlyStorageBuffer)) {
flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
}
if (usage & wgpu::BufferUsage::Indirect) {
flags |= VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT;
}
if (usage & wgpu::BufferUsage::QueryResolve) {
flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
}
return flags;
}
VkAccessFlags VulkanAccessFlags(wgpu::BufferUsage usage) {
VkAccessFlags flags = 0;
if (usage & wgpu::BufferUsage::MapRead) {
flags |= VK_ACCESS_HOST_READ_BIT;
}
if (usage & wgpu::BufferUsage::MapWrite) {
flags |= VK_ACCESS_HOST_WRITE_BIT;
}
if (usage & wgpu::BufferUsage::CopySrc) {
flags |= VK_ACCESS_TRANSFER_READ_BIT;
}
if (usage & wgpu::BufferUsage::CopyDst) {
flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
}
if (usage & wgpu::BufferUsage::Index) {
flags |= VK_ACCESS_INDEX_READ_BIT;
}
if (usage & wgpu::BufferUsage::Vertex) {
flags |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
}
if (usage & wgpu::BufferUsage::Uniform) {
flags |= VK_ACCESS_UNIFORM_READ_BIT;
}
if (usage & (wgpu::BufferUsage::Storage | kInternalStorageBuffer)) {
flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
}
if (usage & kReadOnlyStorageBuffer) {
flags |= VK_ACCESS_SHADER_READ_BIT;
}
if (usage & wgpu::BufferUsage::Indirect) {
flags |= VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
}
if (usage & wgpu::BufferUsage::QueryResolve) {
flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
}
return flags;
}
} // namespace
// static
ResultOrError<Ref<Buffer>> Buffer::Create(Device* device, const BufferDescriptor* descriptor) {
Ref<Buffer> buffer = AcquireRef(new Buffer(device, descriptor));
DAWN_TRY(buffer->Initialize(descriptor->mappedAtCreation));
return std::move(buffer);
}
MaybeError Buffer::Initialize(bool mappedAtCreation) {
// vkCmdFillBuffer requires the size to be a multiple of 4.
constexpr size_t kAlignment = 4u;
uint32_t extraBytes = 0u;
if (GetUsage() & (wgpu::BufferUsage::Vertex | wgpu::BufferUsage::Index)) {
// vkCmdSetIndexBuffer and vkCmdSetVertexBuffer are invalid if the offset
// is equal to the whole buffer size. Allocate at least one more byte so it
// is valid to setVertex/IndexBuffer with a zero-sized range at the end
// of the buffer with (offset=buffer.size, size=0).
extraBytes = 1u;
}
uint64_t size = GetSize();
if (size > std::numeric_limits<uint64_t>::max() - extraBytes) {
return DAWN_OUT_OF_MEMORY_ERROR("Buffer allocation is too large");
}
size += extraBytes;
// Allocate at least 4 bytes so clamped accesses are always in bounds.
// Also, Vulkan requires the size to be non-zero.
size = std::max(size, uint64_t(4u));
if (size > std::numeric_limits<uint64_t>::max() - kAlignment) {
// Alignment would overlow.
return DAWN_OUT_OF_MEMORY_ERROR("Buffer allocation is too large");
}
mAllocatedSize = Align(size, kAlignment);
// Avoid passing ludicrously large sizes to drivers because it causes issues: drivers add
// some constants to the size passed and align it, but for values close to the maximum
// VkDeviceSize this can cause overflows and makes drivers crash or return bad sizes in the
// VkmemoryRequirements. See https://gitlab.khronos.org/vulkan/vulkan/issues/1904
// Any size with one of two top bits of VkDeviceSize set is a HUGE allocation and we can
// safely return an OOM error.
if (mAllocatedSize & (uint64_t(3) << uint64_t(62))) {
return DAWN_OUT_OF_MEMORY_ERROR("Buffer size is HUGE and could cause overflows");
}
VkBufferCreateInfo createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
createInfo.pNext = nullptr;
createInfo.flags = 0;
createInfo.size = mAllocatedSize;
// Add CopyDst for non-mappable buffer initialization with mappedAtCreation
// and robust resource initialization.
createInfo.usage = VulkanBufferUsage(GetUsage() | wgpu::BufferUsage::CopyDst);
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0;
createInfo.pQueueFamilyIndices = 0;
Device* device = ToBackend(GetDevice());
DAWN_TRY(CheckVkOOMThenSuccess(
device->fn.CreateBuffer(device->GetVkDevice(), &createInfo, nullptr, &*mHandle),
"vkCreateBuffer"));
// Gather requirements for the buffer's memory and allocate it.
VkMemoryRequirements requirements;
device->fn.GetBufferMemoryRequirements(device->GetVkDevice(), mHandle, &requirements);
MemoryKind requestKind = MemoryKind::Linear;
if (GetUsage() & kMappableBufferUsages) {
requestKind = MemoryKind::LinearMappable;
}
DAWN_TRY_ASSIGN(mMemoryAllocation,
device->GetResourceMemoryAllocator()->Allocate(requirements, requestKind));
// Finally associate it with the buffer.
DAWN_TRY(CheckVkSuccess(
device->fn.BindBufferMemory(device->GetVkDevice(), mHandle,
ToBackend(mMemoryAllocation.GetResourceHeap())->GetMemory(),
mMemoryAllocation.GetOffset()),
"vkBindBufferMemory"));
// The buffers with mappedAtCreation == true will be initialized in
// BufferBase::MapAtCreation().
if (device->IsToggleEnabled(Toggle::NonzeroClearResourcesOnCreationForTesting) &&
!mappedAtCreation) {
ClearBuffer(device->GetPendingRecordingContext(), 0x01010101);
}
// Initialize the padding bytes to zero.
if (device->IsToggleEnabled(Toggle::LazyClearResourceOnFirstUse) && !mappedAtCreation) {
uint32_t paddingBytes = GetAllocatedSize() - GetSize();
if (paddingBytes > 0) {
uint32_t clearSize = Align(paddingBytes, 4);
uint64_t clearOffset = GetAllocatedSize() - clearSize;
CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
ClearBuffer(recordingContext, 0, clearOffset, clearSize);
}
}
SetLabelImpl();
return {};
}
Buffer::~Buffer() = default;
VkBuffer Buffer::GetHandle() const {
return mHandle;
}
void Buffer::TransitionUsageNow(CommandRecordingContext* recordingContext,
wgpu::BufferUsage usage) {
VkBufferMemoryBarrier barrier;
VkPipelineStageFlags srcStages = 0;
VkPipelineStageFlags dstStages = 0;
if (TransitionUsageAndGetResourceBarrier(usage, &barrier, &srcStages, &dstStages)) {
ASSERT(srcStages != 0 && dstStages != 0);
ToBackend(GetDevice())
->fn.CmdPipelineBarrier(recordingContext->commandBuffer, srcStages, dstStages, 0, 0,
nullptr, 1u, &barrier, 0, nullptr);
}
}
bool Buffer::TransitionUsageAndGetResourceBarrier(wgpu::BufferUsage usage,
VkBufferMemoryBarrier* barrier,
VkPipelineStageFlags* srcStages,
VkPipelineStageFlags* dstStages) {
bool lastIncludesTarget = IsSubset(usage, mLastUsage);
bool lastReadOnly = IsSubset(mLastUsage, kReadOnlyBufferUsages);
// We can skip transitions to already current read-only usages.
if (lastIncludesTarget && lastReadOnly) {
return false;
}
// Special-case for the initial transition: Vulkan doesn't allow access flags to be 0.
if (mLastUsage == wgpu::BufferUsage::None) {
mLastUsage = usage;
return false;
}
*srcStages |= VulkanPipelineStage(mLastUsage);
*dstStages |= VulkanPipelineStage(usage);
barrier->sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
barrier->pNext = nullptr;
barrier->srcAccessMask = VulkanAccessFlags(mLastUsage);
barrier->dstAccessMask = VulkanAccessFlags(usage);
barrier->srcQueueFamilyIndex = 0;
barrier->dstQueueFamilyIndex = 0;
barrier->buffer = mHandle;
barrier->offset = 0;
// VK_WHOLE_SIZE doesn't work on old Windows Intel Vulkan drivers, so we don't use it.
barrier->size = GetAllocatedSize();
mLastUsage = usage;
return true;
}
bool Buffer::IsCPUWritableAtCreation() const {
// TODO(enga): Handle CPU-visible memory on UMA
return mMemoryAllocation.GetMappedPointer() != nullptr;
}
MaybeError Buffer::MapAtCreationImpl() {
return {};
}
MaybeError Buffer::MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) {
Device* device = ToBackend(GetDevice());
CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
// TODO(crbug.com/dawn/852): initialize mapped buffer in CPU side.
EnsureDataInitialized(recordingContext);
if (mode & wgpu::MapMode::Read) {
TransitionUsageNow(recordingContext, wgpu::BufferUsage::MapRead);
} else {
ASSERT(mode & wgpu::MapMode::Write);
TransitionUsageNow(recordingContext, wgpu::BufferUsage::MapWrite);
}
return {};
}
void Buffer::UnmapImpl() {
// No need to do anything, we keep CPU-visible memory mapped at all time.
}
void* Buffer::GetMappedPointerImpl() {
uint8_t* memory = mMemoryAllocation.GetMappedPointer();
ASSERT(memory != nullptr);
return memory;
}
void Buffer::DestroyImpl() {
ToBackend(GetDevice())->GetResourceMemoryAllocator()->Deallocate(&mMemoryAllocation);
if (mHandle != VK_NULL_HANDLE) {
ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
mHandle = VK_NULL_HANDLE;
}
}
void Buffer::EnsureDataInitialized(CommandRecordingContext* recordingContext) {
if (IsDataInitialized() ||
!GetDevice()->IsToggleEnabled(Toggle::LazyClearResourceOnFirstUse)) {
return;
}
InitializeToZero(recordingContext);
}
void Buffer::EnsureDataInitializedAsDestination(CommandRecordingContext* recordingContext,
uint64_t offset,
uint64_t size) {
if (IsDataInitialized() ||
!GetDevice()->IsToggleEnabled(Toggle::LazyClearResourceOnFirstUse)) {
return;
}
if (IsFullBufferRange(offset, size)) {
SetIsDataInitialized();
} else {
InitializeToZero(recordingContext);
}
}
void Buffer::EnsureDataInitializedAsDestination(CommandRecordingContext* recordingContext,
const CopyTextureToBufferCmd* copy) {
if (IsDataInitialized() ||
!GetDevice()->IsToggleEnabled(Toggle::LazyClearResourceOnFirstUse)) {
return;
}
if (IsFullBufferOverwrittenInTextureToBufferCopy(copy)) {
SetIsDataInitialized();
} else {
InitializeToZero(recordingContext);
}
}
void Buffer::SetLabelImpl() {
SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_BUFFER,
reinterpret_cast<uint64_t&>(mHandle), "Dawn_Buffer", GetLabel());
}
void Buffer::InitializeToZero(CommandRecordingContext* recordingContext) {
ASSERT(GetDevice()->IsToggleEnabled(Toggle::LazyClearResourceOnFirstUse));
ASSERT(!IsDataInitialized());
ClearBuffer(recordingContext, 0u);
GetDevice()->IncrementLazyClearCountForTesting();
SetIsDataInitialized();
}
void Buffer::ClearBuffer(CommandRecordingContext* recordingContext,
uint32_t clearValue,
uint64_t offset,
uint64_t size) {
ASSERT(recordingContext != nullptr);
size = size > 0 ? size : GetAllocatedSize();
ASSERT(size > 0);
TransitionUsageNow(recordingContext, wgpu::BufferUsage::CopyDst);
Device* device = ToBackend(GetDevice());
// VK_WHOLE_SIZE doesn't work on old Windows Intel Vulkan drivers, so we don't use it.
// Note: Allocated size must be a multiple of 4.
ASSERT(size % 4 == 0);
device->fn.CmdFillBuffer(recordingContext->commandBuffer, mHandle, offset, size,
clearValue);
}
}} // namespace dawn_native::vulkan