| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "dawn_native/BindGroupLayout.h" |
| #include "dawn_native/Device.h" |
| #include "dawn_native/dawn_platform.h" |
| #include "utils/WGPUHelpers.h" |
| |
| class InternalStorageBufferBindingTests : public DawnTest { |
| protected: |
| static constexpr uint32_t kNumValues = 4; |
| static constexpr uint32_t kIterations = 4; |
| |
| void SetUp() override { |
| DawnTest::SetUp(); |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| } |
| |
| wgpu::ComputePipeline CreateComputePipelineWithInternalStorage() { |
| wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( |
| struct Buf { |
| data : array<u32, 4>; |
| }; |
| |
| [[group(0), binding(0)]] var<storage, read_write> buf : Buf; |
| |
| [[stage(compute), workgroup_size(1)]] |
| fn main([[builtin(global_invocation_id)]] GlobalInvocationID : vec3<u32>) { |
| buf.data[GlobalInvocationID.x] = buf.data[GlobalInvocationID.x] + 0x1234u; |
| } |
| )"); |
| |
| // Create binding group layout with internal storage buffer binding type |
| dawn::native::BindGroupLayoutEntry bglEntry; |
| bglEntry.binding = 0; |
| bglEntry.buffer.type = dawn::native::kInternalStorageBufferBinding; |
| bglEntry.visibility = wgpu::ShaderStage::Compute; |
| |
| dawn::native::BindGroupLayoutDescriptor bglDesc; |
| bglDesc.entryCount = 1; |
| bglDesc.entries = &bglEntry; |
| |
| dawn::native::DeviceBase* nativeDevice = dawn::native::FromAPI(device.Get()); |
| |
| Ref<dawn::native::BindGroupLayoutBase> bglRef = |
| nativeDevice->CreateBindGroupLayout(&bglDesc, true).AcquireSuccess(); |
| |
| wgpu::BindGroupLayout bgl = |
| wgpu::BindGroupLayout::Acquire(dawn::native::ToAPI(bglRef.Detach())); |
| |
| // Create pipeline layout |
| wgpu::PipelineLayoutDescriptor plDesc; |
| plDesc.bindGroupLayoutCount = 1; |
| plDesc.bindGroupLayouts = &bgl; |
| wgpu::PipelineLayout layout = device.CreatePipelineLayout(&plDesc); |
| |
| wgpu::ComputePipelineDescriptor pipelineDesc = {}; |
| pipelineDesc.layout = layout; |
| pipelineDesc.compute.module = module; |
| pipelineDesc.compute.entryPoint = "main"; |
| |
| return device.CreateComputePipeline(&pipelineDesc); |
| } |
| }; |
| |
| // Test that query resolve buffer can be bound as internal storage buffer, multiple dispatches to |
| // increment values in the query resolve buffer are synchronized. |
| TEST_P(InternalStorageBufferBindingTests, QueryResolveBufferBoundAsInternalStorageBuffer) { |
| std::vector<uint32_t> data(kNumValues, 0); |
| std::vector<uint32_t> expected(kNumValues, 0x1234u * kIterations); |
| |
| uint64_t bufferSize = static_cast<uint64_t>(data.size() * sizeof(uint32_t)); |
| wgpu::Buffer buffer = |
| utils::CreateBufferFromData(device, data.data(), bufferSize, |
| wgpu::BufferUsage::QueryResolve | wgpu::BufferUsage::CopySrc); |
| |
| wgpu::ComputePipeline pipeline = CreateComputePipelineWithInternalStorage(); |
| |
| wgpu::BindGroup bindGroup = |
| utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, buffer, 0, bufferSize}}); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.SetPipeline(pipeline); |
| pass.SetBindGroup(0, bindGroup); |
| for (uint32_t i = 0; i < kIterations; ++i) { |
| pass.Dispatch(kNumValues); |
| } |
| pass.EndPass(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), buffer, 0, kNumValues); |
| } |
| |
| DAWN_INSTANTIATE_TEST(InternalStorageBufferBindingTests, |
| D3D12Backend(), |
| MetalBackend(), |
| VulkanBackend()); |