#include <metal_stdlib> | |
using namespace metal; | |
void foo(thread int* const tint_symbol, thread float4* const tint_symbol_1, thread float2x2* const tint_symbol_2) { | |
*(tint_symbol) = (*(tint_symbol) / 2); | |
*(tint_symbol_1) = (*(tint_symbol_1) * float4x4()); | |
*(tint_symbol_2) = (*(tint_symbol_2) * 2.0f); | |
} | |