blob: fb8a8543809e6542f478eb8b38319fb6a0b794f1 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
uint2 tint_insert_bits(uint2 v, uint2 n, uint offset, uint count) {
uint const s = min(offset, 32u);
uint const e = min(32u, (s + count));
return insert_bits(v, n, s, (e - s));
}
void insertBits_3c7ba5() {
uint2 arg_0 = uint2(0u);
uint2 arg_1 = uint2(0u);
uint arg_2 = 1u;
uint arg_3 = 1u;
uint2 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
insertBits_3c7ba5();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
insertBits_3c7ba5();
return;
}
kernel void compute_main() {
insertBits_3c7ba5();
return;
}