blob: c4b877667a68f8c357e52e29137e336beb2ef6a6 [file] [log] [blame]
// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn/native/opengl/BackendGL.h"
#include <utility>
#include "dawn/native/OpenGLBackend.h"
#include "dawn/native/opengl/AdapterGL.h"
namespace dawn::native::opengl {
// Implementation of the OpenGL backend's BackendConnection
Backend::Backend(InstanceBase* instance, wgpu::BackendType backendType)
: BackendConnection(instance, backendType) {}
std::vector<Ref<AdapterBase>> Backend::DiscoverDefaultAdapters() {
// The OpenGL backend needs at least "getProcAddress" to discover an adapter.
return {};
}
ResultOrError<std::vector<Ref<AdapterBase>>> Backend::DiscoverAdapters(
const AdapterDiscoveryOptionsBase* optionsBase) {
// TODO(cwallez@chromium.org): For now only create a single OpenGL adapter because don't
// know how to handle MakeCurrent.
DAWN_INVALID_IF(mCreatedAdapter, "The OpenGL backend can only create a single adapter.");
ASSERT(static_cast<wgpu::BackendType>(optionsBase->backendType) == GetType());
const AdapterDiscoveryOptions* options =
static_cast<const AdapterDiscoveryOptions*>(optionsBase);
DAWN_INVALID_IF(options->getProc == nullptr, "AdapterDiscoveryOptions::getProc must be set");
Ref<Adapter> adapter = AcquireRef(
new Adapter(GetInstance(), static_cast<wgpu::BackendType>(optionsBase->backendType)));
DAWN_TRY(adapter->InitializeGLFunctions(options->getProc));
DAWN_TRY(adapter->Initialize());
mCreatedAdapter = true;
std::vector<Ref<AdapterBase>> adapters{std::move(adapter)};
return std::move(adapters);
}
BackendConnection* Connect(InstanceBase* instance, wgpu::BackendType backendType) {
return new Backend(instance, backendType);
}
} // namespace dawn::native::opengl