blob: 1c00094c13ca7449b423ab073b49a0fa5107faa9 [file] [log] [blame]
# Copyright 2020 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("../../../scripts/dawn_overrides_with_defaults.gni")
import("${dawn_root}/scripts/dawn_features.gni")
# Only expose GLFW targets on platforms where GLFW is supported: otherwise they
# might get discovered by GN when another target in this file is referenced,
# and GLFW will be built as part of "all" builds, causing compilation failures.
assert(dawn_supports_glfw_for_windowing)
glfw_dir = dawn_glfw_dir
config("glfw_public") {
include_dirs = [ "${glfw_dir}/include" ]
}
static_library("glfw") {
public_configs = [ ":glfw_public" ]
if (dawn_has_build) {
configs -= [ "//build/config/compiler:chromium_code" ]
configs += [ "//build/config/compiler:no_chromium_code" ]
}
if (is_win && !is_clang) {
# nonstandard extension, function/data pointer conversion in expression
cflags_c = [ "/wd4152" ]
} else {
cflags_c = [
"-Wno-sign-compare",
"-Wno-missing-field-initializers",
"-Wno-macro-redefined",
]
}
defines = []
libs = []
# Common sources.
sources = [
"${glfw_dir}/include/GLFW/glfw3.h",
"${glfw_dir}/include/GLFW/glfw3native.h",
"${glfw_dir}/src/context.c",
"${glfw_dir}/src/egl_context.c",
"${glfw_dir}/src/init.c",
"${glfw_dir}/src/input.c",
"${glfw_dir}/src/internal.h",
"${glfw_dir}/src/mappings.h",
"${glfw_dir}/src/monitor.c",
"${glfw_dir}/src/null_init.c",
"${glfw_dir}/src/null_joystick.c",
"${glfw_dir}/src/null_joystick.h",
"${glfw_dir}/src/null_monitor.c",
"${glfw_dir}/src/null_platform.h",
"${glfw_dir}/src/null_window.c",
"${glfw_dir}/src/osmesa_context.c",
"${glfw_dir}/src/platform.c",
"${glfw_dir}/src/platform.h",
"${glfw_dir}/src/vulkan.c",
"${glfw_dir}/src/window.c",
]
# Code shared by all backends on an OS.
if (is_linux) {
defines += [ "_GLFW_EGL_LIBRARY=\"libEGL.so\"" ]
sources += [
"${glfw_dir}/src/posix_module.c",
"${glfw_dir}/src/posix_thread.c",
"${glfw_dir}/src/posix_thread.h",
"${glfw_dir}/src/posix_time.c",
"${glfw_dir}/src/posix_time.h",
]
libs += [
"m",
"rt",
"dl",
]
}
if (is_mac) {
sources += [
"${glfw_dir}/src/cocoa_time.c",
"${glfw_dir}/src/cocoa_time.h",
"${glfw_dir}/src/posix_module.c",
"${glfw_dir}/src/posix_thread.c",
"${glfw_dir}/src/posix_thread.h",
]
}
if (is_win) {
sources += [
"${glfw_dir}/src/win32_module.c",
"${glfw_dir}/src/win32_thread.c",
"${glfw_dir}/src/win32_thread.h",
"${glfw_dir}/src/win32_time.c",
"${glfw_dir}/src/win32_time.h",
]
}
# Per-backend code.
if (dawn_use_x11) {
defines += [ "_GLFW_X11" ]
sources += [
"${glfw_dir}/src/glx_context.c",
"${glfw_dir}/src/x11_init.c",
"${glfw_dir}/src/x11_monitor.c",
"${glfw_dir}/src/x11_platform.h",
"${glfw_dir}/src/x11_window.c",
"${glfw_dir}/src/xkb_unicode.c",
"${glfw_dir}/src/xkb_unicode.h",
]
libs += [
"X11",
"Xi",
"Xcursor",
"Xinerama",
"Xrandr",
]
}
# No wayland support for GLFW in GN builds.
if (dawn_use_x11) {
if (is_linux) {
sources += [
"${glfw_dir}/src/linux_joystick.c",
"${glfw_dir}/src/linux_joystick.h",
]
}
sources += [
"${glfw_dir}/src/posix_poll.c",
"${glfw_dir}/src/posix_poll.h",
]
}
if (is_mac) {
defines += [ "_GLFW_COCOA" ]
sources += [
"${glfw_dir}/src/cocoa_init.m",
"${glfw_dir}/src/cocoa_joystick.h",
"${glfw_dir}/src/cocoa_joystick.m",
"${glfw_dir}/src/cocoa_monitor.m",
"${glfw_dir}/src/cocoa_platform.h",
"${glfw_dir}/src/cocoa_window.m",
"${glfw_dir}/src/nsgl_context.m",
]
frameworks = [
"Cocoa.framework",
"IOKit.framework",
"CoreFoundation.framework",
]
cflags_objc = [
"-Wno-sign-compare",
"-Wno-unguarded-availability",
"-Wno-objc-multiple-method-names",
]
}
if (is_win) {
defines += [ "_GLFW_WIN32" ]
sources += [
"${glfw_dir}/src/wgl_context.c",
"${glfw_dir}/src/win32_init.c",
"${glfw_dir}/src/win32_joystick.c",
"${glfw_dir}/src/win32_joystick.h",
"${glfw_dir}/src/win32_monitor.c",
"${glfw_dir}/src/win32_platform.h",
"${glfw_dir}/src/win32_window.c",
]
}
}