commit | 605b7fbadcc85f67ea2253bcd903784d9f602534 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat Jul 16 00:00:29 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jul 16 00:00:29 2022 +0000 |
tree | f9e7a2544ca532e25665a612a819a1c78565ceec | |
parent | ac660c27942e95577aae79885307d3777de58050 [diff] |
tint/writer/glsl: Simplify map keys with UnorderedKeyWrapper And remove the unused DMAIntrinsic struct / field. Change-Id: I641c066a7bc22dc903592b3928705be56d83392c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96145 Reviewed-by: Zhaoming Jiang <zhaoming.jiang@intel.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.