Fixup shadow variable. This CL fixes up a shadow variable which causes compilation issues on OSX. Change-Id: I750423630cc2882d176c5ef304e1e0b4bef133a6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108040 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org> Reviewed-by: Ben Clayton <bclayton@chromium.org>
diff --git a/src/tint/cmd/main.cc b/src/tint/cmd/main.cc index 73a90d8..f27e643 100644 --- a/src/tint/cmd/main.cc +++ b/src/tint/cmd/main.cc
@@ -1081,9 +1081,9 @@ // Set of all the group-0 bindings in use. std::unordered_set<uint32_t> group0_bindings_in_use; auto allocate_binding = [&] { - for (uint32_t i = 0;; i++) { - auto binding = tint::transform::BindingPoint{0u, i}; - if (group0_bindings_in_use.emplace(i).second) { + for (uint32_t idx = 0;; idx++) { + auto binding = tint::transform::BindingPoint{0u, idx}; + if (group0_bindings_in_use.emplace(idx).second) { return binding; } }