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// Copyright 2022 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_OPENGL_ADAPTERGL_H_
#define SRC_DAWN_NATIVE_OPENGL_ADAPTERGL_H_
#include "dawn/native/Adapter.h"
#include "dawn/native/opengl/EGLFunctions.h"
#include "dawn/native/opengl/OpenGLFunctions.h"
namespace dawn::native::opengl {
class Adapter : public AdapterBase {
public:
Adapter(InstanceBase* instance, wgpu::BackendType backendType);
MaybeError InitializeGLFunctions(void* (*getProc)(const char*));
~Adapter() override = default;
// AdapterBase Implementation
bool SupportsExternalImages() const override;
private:
MaybeError InitializeImpl() override;
MaybeError InitializeSupportedFeaturesImpl() override;
MaybeError InitializeSupportedLimitsImpl(CombinedLimits* limits) override;
ResultOrError<Ref<DeviceBase>> CreateDeviceImpl(
const DeviceDescriptor* descriptor,
const TripleStateTogglesSet& userProvidedToggles) override;
MaybeError ValidateFeatureSupportedWithTogglesImpl(
wgpu::FeatureName feature,
const TripleStateTogglesSet& userProvidedToggles) override;
OpenGLFunctions mFunctions;
EGLFunctions mEGLFunctions;
};
} // namespace dawn::native::opengl
#endif // SRC_DAWN_NATIVE_OPENGL_ADAPTERGL_H_