| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_OPENGL_SHADERMODULEGL_H_ |
| #define SRC_DAWN_NATIVE_OPENGL_SHADERMODULEGL_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "dawn/native/Serializable.h" |
| #include "dawn/native/ShaderModule.h" |
| #include "dawn/native/opengl/opengl_platform.h" |
| |
| namespace dawn::native { |
| |
| struct ProgrammableStage; |
| |
| namespace stream { |
| class Sink; |
| class Source; |
| } // namespace stream |
| |
| namespace opengl { |
| |
| class Device; |
| class PipelineLayout; |
| struct OpenGLFunctions; |
| |
| std::string GetBindingName(BindGroupIndex group, BindingNumber bindingNumber); |
| |
| #define BINDING_LOCATION_MEMBERS(X) \ |
| X(BindGroupIndex, group) \ |
| X(BindingNumber, binding) |
| DAWN_SERIALIZABLE(struct, BindingLocation, BINDING_LOCATION_MEMBERS){}; |
| #undef BINDING_LOCATION_MEMBERS |
| |
| bool operator<(const BindingLocation& a, const BindingLocation& b); |
| |
| #define COMBINED_SAMPLER_MEMBERS(X) \ |
| X(BindingLocation, samplerLocation) \ |
| X(BindingLocation, textureLocation) \ |
| /* OpenGL requires a sampler with texelFetch. If this is true, the developer did not */ \ |
| /* provide one and Dawn should bind a placeholder non-filtering sampler; */ \ |
| /* |samplerLocation| is unused. */ \ |
| X(bool, usePlaceholderSampler) |
| |
| DAWN_SERIALIZABLE(struct, CombinedSampler, COMBINED_SAMPLER_MEMBERS) { |
| std::string GetName() const; |
| }; |
| #undef COMBINED_SAMPLER_MEMBERS |
| |
| bool operator<(const CombinedSampler& a, const CombinedSampler& b); |
| |
| using CombinedSamplerInfo = std::vector<CombinedSampler>; |
| |
| class ShaderModule final : public ShaderModuleBase { |
| public: |
| static ResultOrError<Ref<ShaderModule>> Create(Device* device, |
| const ShaderModuleDescriptor* descriptor, |
| ShaderModuleParseResult* parseResult, |
| OwnedCompilationMessages* compilationMessages); |
| |
| ResultOrError<GLuint> CompileShader(const OpenGLFunctions& gl, |
| const ProgrammableStage& programmableStage, |
| SingleShaderStage stage, |
| CombinedSamplerInfo* combinedSamplers, |
| const PipelineLayout* layout, |
| bool* needsPlaceholderSampler) const; |
| |
| private: |
| ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor); |
| ~ShaderModule() override = default; |
| MaybeError Initialize(ShaderModuleParseResult* parseResult, |
| OwnedCompilationMessages* compilationMessages); |
| }; |
| |
| } // namespace opengl |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_OPENGL_SHADERMODULEGL_H_ |