| SKIP: FAILED | |
| cbuffer cbuffer_u : register(b0, space0) { | |
| uint4 u[1]; | |
| }; | |
| [numthreads(1, 1, 1)] | |
| void main() { | |
| uint ubo_load = u[0].x; | |
| const vector<float16_t, 2> x = vector<float16_t, 2>(float16_t(f16tof32(ubo_load & 0xFFFF)), float16_t(f16tof32(ubo_load >> 16))); | |
| return; | |
| } | |
| FXC validation failure: | |
| D:\Projects\RampUp\dawn\test\tint\buffer\Shader@0x00000244450436F0(8,16-24): error X3000: syntax error: unexpected token 'float16_t' | |