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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/type/test_helper.h"
#include "src/tint/type/texture.h"
namespace tint::type {
namespace {
using F32Test = TestHelper;
TEST_F(F32Test, Creation) {
auto* a = create<F32>();
auto* b = create<F32>();
EXPECT_EQ(a, b);
}
TEST_F(F32Test, Hash) {
auto* a = create<F32>();
auto* b = create<F32>();
EXPECT_EQ(a->unique_hash, b->unique_hash);
}
TEST_F(F32Test, Equals) {
auto* a = create<F32>();
auto* b = create<F32>();
EXPECT_TRUE(a->Equals(*b));
EXPECT_FALSE(a->Equals(Void{}));
}
TEST_F(F32Test, FriendlyName) {
F32 f;
EXPECT_EQ(f.FriendlyName(Symbols()), "f32");
}
} // namespace
} // namespace tint::type