| SKIP: FAILED |
| |
| struct tint_symbol_1 { |
| nointerpolation int loc0 : TEXCOORD0; |
| nointerpolation uint loc1 : TEXCOORD1; |
| float loc2 : TEXCOORD2; |
| float4 loc3 : TEXCOORD3; |
| float16_t loc4 : TEXCOORD4; |
| vector<float16_t, 3> loc5 : TEXCOORD5; |
| }; |
| |
| void main_inner(int loc0, uint loc1, float loc2, float4 loc3, float16_t loc4, vector<float16_t, 3> loc5) { |
| const int i = loc0; |
| const uint u = loc1; |
| const float f = loc2; |
| const float4 v = loc3; |
| const float16_t x = loc4; |
| const vector<float16_t, 3> y = loc5; |
| } |
| |
| void main(tint_symbol_1 tint_symbol) { |
| main_inner(tint_symbol.loc0, tint_symbol.loc1, tint_symbol.loc2, tint_symbol.loc3, tint_symbol.loc4, tint_symbol.loc5); |
| return; |
| } |
| FXC validation failure: |
| D:\Projects\RampUp\dawn\test\tint\shader_io\Shader@0x0000020BD1D24AC0(6,3-11): error X3000: unrecognized identifier 'float16_t' |
| |