| #version 310 es | |
| precision mediump float; | |
| bool tint_discarded = false; | |
| layout(binding = 0, std430) buffer non_uniform_global_block_ssbo { | |
| int inner; | |
| } non_uniform_global; | |
| void tint_symbol() { | |
| if ((non_uniform_global.inner < 0)) { | |
| tint_discarded = true; | |
| } | |
| { | |
| { | |
| return; | |
| } | |
| } | |
| } | |
| void main() { | |
| tint_symbol(); | |
| if (tint_discarded) { | |
| discard; | |
| } | |
| return; | |
| } |