commit | cc3f851ad8f2e15f917a04f8543310a6c06af2c7 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Mar 09 21:26:12 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 09 21:26:12 2023 +0000 |
tree | 237f13fa56a82c9fbb2e74f7a15015e728131ac7 | |
parent | 905b63b90fa22ccfb5b66d56535ba09fd942568e [diff] |
tint/transform: Polyfill f32 conversion to i32 or u32 And vectors of those types. Fixed: tint:1866 Change-Id: Ic0b5061232c5eb5a67d43dde1cd9599c580f4388 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123201 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org> Kokoro: Ben Clayton <bclayton@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.