#version 310 es | |
struct S { | |
vec4 a; | |
int b; | |
uint pad; | |
uint pad_1; | |
uint pad_2; | |
}; | |
layout(binding = 0, std430) buffer sb_block_ssbo { | |
S inner[]; | |
} sb; | |
void main_1() { | |
S x_18 = sb.inner[1]; | |
return; | |
} | |
void tint_symbol() { | |
main_1(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |