[tint][utils] Add support for large allocations

From the BumpAllocator.

Bug: chromium:1491912
Change-Id: I632fea8de1451358aa24f8a8d05c07d7f6823d7d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155840
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
diff --git a/src/tint/symbol_table.cc b/src/tint/symbol_table.cc
index cdea0a4..66461a9 100644
--- a/src/tint/symbol_table.cc
+++ b/src/tint/symbol_table.cc
@@ -37,8 +37,10 @@
 }
 
 Symbol SymbolTable::RegisterInternal(std::string_view name) {
-    char* name_mem = name_allocator_.Allocate(name.length() + 1);
+    char* name_mem = utils::Bitcast<char*>(name_allocator_.Allocate(name.length() + 1));
     if (name_mem == nullptr) {
+        tint::diag::List diags;
+        TINT_ICE(Utils, diags) << "failed to allocate memory for symbol's string";
         return Symbol();
     }
 
diff --git a/src/tint/utils/bump_allocator.h b/src/tint/utils/bump_allocator.h
index 302f924..6f41c18 100644
--- a/src/tint/utils/bump_allocator.h
+++ b/src/tint/utils/bump_allocator.h
@@ -15,11 +15,14 @@
 #ifndef SRC_TINT_UTILS_BUMP_ALLOCATOR_H_
 #define SRC_TINT_UTILS_BUMP_ALLOCATOR_H_
 
+#include <algorithm>
 #include <array>
+#include <cstddef>
 #include <cstring>
 #include <utility>
 
 #include "src/tint/utils/bitcast.h"
+#include "src/tint/utils/compiler_macros.h"
 #include "src/tint/utils/math.h"
 
 namespace tint::utils {
@@ -29,14 +32,17 @@
 /// A allocator for chunks of memory. The memory is owned by the BumpAllocator. When the
 /// BumpAllocator is freed all of the allocated memory is freed.
 class BumpAllocator {
-    /// Block is linked list of memory blocks.
+    /// BlockHeader is linked list of memory blocks.
     /// Blocks are allocated out of heap memory.
-    struct Block {
-        uint8_t data[kBlockSize];
-        Block* next;
+    struct BlockHeader {
+        BlockHeader* next;
     };
 
   public:
+    /// The default size for a block's data. Allocations can be greater than this, but smaller
+    /// allocations will use this size.
+    static constexpr size_t kDefaultBlockDataSize = 64 * 1024;
+
     /// Constructor
     BumpAllocator() = default;
 
@@ -61,38 +67,43 @@
     /// Allocates @p size_in_bytes from the current block, or from a newly allocated block if the
     /// current block is full.
     /// @param size_in_bytes the number of bytes to allocate
-    /// @returns the pointer to the allocated memory or |nullptr| if the memory can not be allocated
-    char* Allocate(size_t size_in_bytes) {
-        auto& block = data.block;
-        if (block.current_offset + size_in_bytes > kBlockSize) {
+    /// @returns the pointer to the allocated memory or `nullptr` if the memory can not be allocated
+    std::byte* Allocate(size_t size_in_bytes) {
+        if (TINT_UNLIKELY(data.current_offset + size_in_bytes < size_in_bytes)) {
+            return nullptr;  // integer overflow
+        }
+        if (data.current_offset + size_in_bytes > data.current_data_size) {
             // Allocate a new block from the heap
-            auto* prev_block = block.current;
-            block.current = new Block;
-            if (!block.current) {
+            auto* prev_block = data.current;
+            size_t data_size = std::max(size_in_bytes, kDefaultBlockDataSize);
+            data.current = Bitcast<BlockHeader*>(new (std::nothrow)
+                                                     std::byte[sizeof(BlockHeader) + data_size]);
+            if (TINT_UNLIKELY(!data.current)) {
                 return nullptr;  // out of memory
             }
-            block.current->next = nullptr;
-            block.current_offset = 0;
+            data.current->next = nullptr;
+            data.current_data_size = data_size;
+            data.current_offset = 0;
             if (prev_block) {
-                prev_block->next = block.current;
+                prev_block->next = data.current;
             } else {
-                block.root = block.current;
+                data.root = data.current;
             }
         }
 
-        auto* base = &block.current->data[0];
-        auto* ptr = reinterpret_cast<char*>(base + block.current_offset);
-        block.current_offset += size_in_bytes;
+        auto* base = Bitcast<std::byte*>(data.current) + sizeof(BlockHeader);
+        auto* ptr = base + data.current_offset;
+        data.current_offset += size_in_bytes;
         data.count++;
         return ptr;
     }
 
     /// Frees all allocations from the allocator.
     void Reset() {
-        auto* block = data.block.root;
+        auto* block = data.root;
         while (block != nullptr) {
             auto* next = block->next;
-            delete block;
+            delete[] Bitcast<std::byte*>(block);
             block = next;
         }
         data = {};
@@ -106,18 +117,16 @@
     BumpAllocator& operator=(const BumpAllocator&) = delete;
 
     struct {
-        struct {
-            /// The root block of the block linked list
-            Block* root = nullptr;
-            /// The current (end) block of the blocked linked list.
-            /// New allocations come from this block
-            Block* current = nullptr;
-            /// The byte offset in #current for the next allocation.
-            /// Initialized with kBlockSize so that the first allocation triggers a block
-            /// allocation.
-            size_t current_offset = kBlockSize;
-        } block;
-
+        /// The root block of the block linked list
+        BlockHeader* root = nullptr;
+        /// The current (end) block of the blocked linked list.
+        /// New allocations come from this block
+        BlockHeader* current = nullptr;
+        /// The byte offset in #current for the next allocation.
+        size_t current_offset = 0;
+        /// The size of the #current, excluding the header size
+        size_t current_data_size = 0;
+        /// Total number of allocations
         size_t count = 0;
     } data;
 };
diff --git a/src/tint/utils/bump_allocator_test.cc b/src/tint/utils/bump_allocator_test.cc
index 4f22455..cd840fe 100644
--- a/src/tint/utils/bump_allocator_test.cc
+++ b/src/tint/utils/bump_allocator_test.cc
@@ -21,6 +21,31 @@
 
 using BumpAllocatorTest = testing::Test;
 
+TEST_F(BumpAllocatorTest, AllocationSizes) {
+    BumpAllocator allocator;
+    for (size_t n : {1u, 0x10u, 0x100u, 0x1000u, 0x10000u, 0x100000u,  //
+                     2u, 0x34u, 0x567u, 0x8912u, 0x34567u, 0x891234u}) {
+        auto ptr = allocator.Allocate(n);
+        memset(ptr, 0x42, n);
+    }
+}
+
+TEST_F(BumpAllocatorTest, AllocationSizesAroundBlockSize) {
+    for (size_t n : {
+             BumpAllocator::kDefaultBlockDataSize - sizeof(void*),
+             BumpAllocator::kDefaultBlockDataSize - 4,
+             BumpAllocator::kDefaultBlockDataSize - 1,
+             BumpAllocator::kDefaultBlockDataSize,
+             BumpAllocator::kDefaultBlockDataSize + 1,
+             BumpAllocator::kDefaultBlockDataSize + 4,
+             BumpAllocator::kDefaultBlockDataSize + sizeof(void*),
+         }) {
+        BumpAllocator allocator;
+        auto* ptr = allocator.Allocate(n);
+        memset(ptr, 0x42, n);
+    }
+}
+
 TEST_F(BumpAllocatorTest, Count) {
     for (size_t n : {0u, 1u, 10u, 16u, 20u, 32u, 50u, 64u, 100u, 256u, 300u, 512u, 500u, 512u}) {
         BumpAllocator allocator;