commit | 3abef3bbe3f939d726ba17044513908e264613b7 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu May 18 15:54:28 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 18 15:54:28 2023 +0000 |
tree | 600a24eef497c695e4fafc4bcfc2b18e610b6eed | |
parent | 97744832bc6e24eead7416d26f35c6ee9320981a [diff] |
[tools] Fix progress bar going backwards Maths was wonky, causing the blocks to go back one on a whole integer. Change-Id: I1f7d49c1d1b12050dd48b2090dbeff9d4a1c6c38 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133600 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.