blob: 3d9feaf1c94ae126fac68ebce9ff48df3f087feb [file] [log] [blame] [edit]
struct Interface {
@location(1) col1 : f32,
@location(2) col2 : f32,
@builtin(position) pos : vec4<f32>,
};
@vertex
fn vert_main() -> Interface {
return Interface(0.4, 0.6, vec4<f32>());
}
@fragment
fn frag_main(colors : Interface) {
let r : f32 = colors.col1;
let g : f32 = colors.col2;
}