| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_D3D11_COMMANDBUFFERD3D11_H_ |
| #define SRC_DAWN_NATIVE_D3D11_COMMANDBUFFERD3D11_H_ |
| |
| #include "dawn/native/CommandBuffer.h" |
| |
| namespace dawn::native { |
| enum class Command; |
| struct BeginRenderPassCmd; |
| struct DispatchCmd; |
| } // namespace dawn::native |
| |
| namespace dawn::native::d3d11 { |
| |
| class CommandRecordingContext; |
| class ComputePipeline; |
| class RenderPipeline; |
| |
| class CommandBuffer final : public CommandBufferBase { |
| public: |
| static Ref<CommandBuffer> Create(CommandEncoder* encoder, |
| const CommandBufferDescriptor* descriptor); |
| MaybeError Execute(); |
| |
| private: |
| using CommandBufferBase::CommandBufferBase; |
| |
| MaybeError ExecuteComputePass(CommandRecordingContext* commandContext); |
| MaybeError ExecuteRenderPass(BeginRenderPassCmd* renderPass, |
| CommandRecordingContext* commandContext); |
| void HandleDebugCommands(CommandRecordingContext* commandContext, Command command); |
| |
| MaybeError RecordFirstIndexOffset(RenderPipeline* renderPipeline, |
| CommandRecordingContext* commandContext, |
| uint32_t firstVertex, |
| uint32_t firstInstance); |
| MaybeError RecordNumWorkgroupsForDispatch(ComputePipeline* computePipeline, |
| CommandRecordingContext* commandContext, |
| DispatchCmd* dispatchCmd); |
| }; |
| |
| } // namespace dawn::native::d3d11 |
| |
| #endif // SRC_DAWN_NATIVE_D3D11_COMMANDBUFFERD3D11_H_ |