blob: 92dc5ae3ed025983d9ac3d44a0b8c99f5ed13103 [file] [log] [blame] [edit]
// Copyright 2023 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_D3D11_FENCED3D11_H_
#define SRC_DAWN_NATIVE_D3D11_FENCED3D11_H_
#include "dawn/common/RefCounted.h"
#include "dawn/native/DawnNative.h"
#include "dawn/native/Error.h"
#include "dawn/native/d3d/Fence.h"
#include "dawn/native/d3d/d3d_platform.h"
namespace dawn::native::d3d11 {
class Fence : public d3d::Fence {
public:
static ResultOrError<Ref<Fence>> CreateFromHandle(ID3D11Device5* device,
HANDLE unownedHandle,
UINT64 fenceValue);
ID3D11Fence* GetD3D11Fence() const;
private:
using Base = d3d::Fence;
Fence(ComPtr<ID3D11Fence> d3d11Fence, UINT64 fenceValue, HANDLE sharedHandle);
~Fence() override;
ComPtr<ID3D11Fence> mD3D11Fence;
};
} // namespace dawn::native::d3d11
#endif // SRC_DAWN_NATIVE_D3D11_FENCED3D11_H_