| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/tests/unittests/wire/WireTest.h" |
| |
| #include "dawn/wire/WireClient.h" |
| #include "dawn/wire/WireServer.h" |
| |
| namespace dawn::wire { |
| namespace { |
| |
| using testing::Mock; |
| using testing::Return; |
| |
| class WireInjectTextureTests : public WireTest { |
| public: |
| WireInjectTextureTests() {} |
| ~WireInjectTextureTests() override = default; |
| |
| // A placeholder texture format for ReserveTexture. The data in it doesn't matter as long as |
| // we don't call texture reflection methods. |
| WGPUTextureDescriptor placeholderDesc = {}; |
| }; |
| |
| // Test that reserving and injecting a texture makes calls on the client object forward to the |
| // server object correctly. |
| TEST_F(WireInjectTextureTests, CallAfterReserveInject) { |
| ReservedTexture reservation = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| |
| WGPUTexture apiTexture = api.GetNewTexture(); |
| EXPECT_CALL(api, TextureReference(apiTexture)); |
| ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation, |
| reservation.deviceId, reservation.deviceGeneration)); |
| |
| wgpuTextureCreateView(reservation.texture, nullptr); |
| WGPUTextureView apiPlaceholderView = api.GetNewTextureView(); |
| EXPECT_CALL(api, TextureCreateView(apiTexture, nullptr)).WillOnce(Return(apiPlaceholderView)); |
| FlushClient(); |
| } |
| |
| // Test that reserve correctly returns different IDs each time. |
| TEST_F(WireInjectTextureTests, ReserveDifferentIDs) { |
| ReservedTexture reservation1 = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| ReservedTexture reservation2 = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| |
| ASSERT_NE(reservation1.id, reservation2.id); |
| ASSERT_NE(reservation1.texture, reservation2.texture); |
| } |
| |
| // Test that injecting the same id without a destroy first fails. |
| TEST_F(WireInjectTextureTests, InjectExistingID) { |
| ReservedTexture reservation = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| |
| WGPUTexture apiTexture = api.GetNewTexture(); |
| EXPECT_CALL(api, TextureReference(apiTexture)); |
| ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation, |
| reservation.deviceId, reservation.deviceGeneration)); |
| |
| // ID already in use, call fails. |
| ASSERT_FALSE(GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation, |
| reservation.deviceId, |
| reservation.deviceGeneration)); |
| } |
| |
| // Test that injecting the same id without a destroy first fails. |
| TEST_F(WireInjectTextureTests, ReuseIDAndGeneration) { |
| // Do this loop multiple times since the first time, we can't test `generation - 1` since |
| // generation == 0. |
| ReservedTexture reservation; |
| WGPUTexture apiTexture = nullptr; |
| for (int i = 0; i < 2; ++i) { |
| reservation = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| |
| apiTexture = api.GetNewTexture(); |
| EXPECT_CALL(api, TextureReference(apiTexture)); |
| ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, |
| reservation.generation, reservation.deviceId, |
| reservation.deviceGeneration)); |
| |
| // Release the texture. It should be possible to reuse the ID now, but not the generation |
| wgpuTextureRelease(reservation.texture); |
| EXPECT_CALL(api, TextureRelease(apiTexture)); |
| FlushClient(); |
| |
| // Invalid to inject with the same ID and generation. |
| ASSERT_FALSE(GetWireServer()->InjectTexture(apiTexture, reservation.id, |
| reservation.generation, reservation.deviceId, |
| reservation.deviceGeneration)); |
| if (i > 0) { |
| EXPECT_GE(reservation.generation, 1u); |
| |
| // Invalid to inject with the same ID and lesser generation. |
| ASSERT_FALSE(GetWireServer()->InjectTexture( |
| apiTexture, reservation.id, reservation.generation - 1, reservation.deviceId, |
| reservation.deviceGeneration)); |
| } |
| } |
| |
| // Valid to inject with the same ID and greater generation. |
| EXPECT_CALL(api, TextureReference(apiTexture)); |
| ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, |
| reservation.generation + 1, reservation.deviceId, |
| reservation.deviceGeneration)); |
| } |
| |
| // Test that the server only borrows the texture and does a single reference-release |
| TEST_F(WireInjectTextureTests, InjectedTextureLifetime) { |
| ReservedTexture reservation = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| |
| // Injecting the texture adds a reference |
| WGPUTexture apiTexture = api.GetNewTexture(); |
| EXPECT_CALL(api, TextureReference(apiTexture)); |
| ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation, |
| reservation.deviceId, reservation.deviceGeneration)); |
| |
| // Releasing the texture removes a single reference. |
| wgpuTextureRelease(reservation.texture); |
| EXPECT_CALL(api, TextureRelease(apiTexture)); |
| FlushClient(); |
| |
| // Deleting the server doesn't release a second reference. |
| DeleteServer(); |
| Mock::VerifyAndClearExpectations(&api); |
| } |
| |
| // Test that a texture reservation can be reclaimed. This is necessary to |
| // avoid leaking ObjectIDs for reservations that are never injected. |
| TEST_F(WireInjectTextureTests, ReclaimTextureReservation) { |
| // Test that doing a reservation and full release is an error. |
| { |
| ReservedTexture reservation = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| wgpuTextureRelease(reservation.texture); |
| FlushClient(false); |
| } |
| |
| // Test that doing a reservation and then reclaiming it recycles the ID. |
| { |
| ReservedTexture reservation1 = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| GetWireClient()->ReclaimTextureReservation(reservation1); |
| |
| ReservedTexture reservation2 = GetWireClient()->ReserveTexture(device, &placeholderDesc); |
| |
| // The ID is the same, but the generation is still different. |
| ASSERT_EQ(reservation1.id, reservation2.id); |
| ASSERT_NE(reservation1.generation, reservation2.generation); |
| |
| // No errors should occur. |
| FlushClient(); |
| } |
| } |
| |
| // Test the reflection of texture creation parameters for reserved textures. |
| TEST_F(WireInjectTextureTests, ReservedTextureReflection) { |
| WGPUTextureDescriptor desc = {}; |
| desc.size = {10, 11, 12}; |
| desc.format = WGPUTextureFormat_R32Float; |
| desc.dimension = WGPUTextureDimension_3D; |
| desc.mipLevelCount = 1000; |
| desc.sampleCount = 3; |
| desc.usage = WGPUTextureUsage_RenderAttachment; |
| |
| ReservedTexture reservation = GetWireClient()->ReserveTexture(device, &desc); |
| WGPUTexture texture = reservation.texture; |
| |
| ASSERT_EQ(desc.size.width, wgpuTextureGetWidth(texture)); |
| ASSERT_EQ(desc.size.height, wgpuTextureGetHeight(texture)); |
| ASSERT_EQ(desc.size.depthOrArrayLayers, wgpuTextureGetDepthOrArrayLayers(texture)); |
| ASSERT_EQ(desc.format, wgpuTextureGetFormat(texture)); |
| ASSERT_EQ(desc.dimension, wgpuTextureGetDimension(texture)); |
| ASSERT_EQ(desc.mipLevelCount, wgpuTextureGetMipLevelCount(texture)); |
| ASSERT_EQ(desc.sampleCount, wgpuTextureGetSampleCount(texture)); |
| } |
| |
| } // anonymous namespace |
| } // namespace dawn::wire |