| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_ |
| #define INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_ |
| |
| #include <d3d11_1.h> |
| #include <windows.h> |
| #include <wrl/client.h> |
| |
| #include <memory> |
| |
| #include "dawn/native/D3DBackend.h" |
| |
| namespace dawn::native::d3d11 { |
| |
| struct DAWN_NATIVE_EXPORT PhysicalDeviceDiscoveryOptions |
| : public d3d::PhysicalDeviceDiscoveryOptions { |
| PhysicalDeviceDiscoveryOptions(); |
| explicit PhysicalDeviceDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter); |
| }; |
| |
| // TODO(dawn:1774): Deprecated. |
| using AdapterDiscoveryOptions = PhysicalDeviceDiscoveryOptions; |
| |
| DAWN_NATIVE_EXPORT Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device(WGPUDevice device); |
| |
| } // namespace dawn::native::d3d11 |
| |
| #endif // INCLUDE_DAWN_NATIVE_D3D11BACKEND_H_ |