d3d11: Link TODO speficially in QueueTests

Bug: dawn:1705

Change-Id: I36d9d0a793f5083e687bd536c2f5ed705302b63e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136921
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Peng Huang <penghuang@chromium.org>
diff --git a/src/dawn/tests/end2end/QueueTests.cpp b/src/dawn/tests/end2end/QueueTests.cpp
index 7fab0d0..52c3e1f 100644
--- a/src/dawn/tests/end2end/QueueTests.cpp
+++ b/src/dawn/tests/end2end/QueueTests.cpp
@@ -644,7 +644,7 @@
     // Copies to a single aspect are unsupported on OpenGL.
     DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES());
 
-    // Copies to a single aspect are unsupported on D3D11.
+    // TODO(dawn:1848): Support depth-stencil texture write on D3D11.
     DAWN_SUPPRESS_TEST_IF(IsD3D11());
 
     wgpu::TextureDescriptor textureDescriptor;
@@ -751,7 +751,7 @@
     // Copies to a single aspect are unsupported on OpenGL.
     DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES());
 
-    // Copies to a single aspect are unsupported on D3D11.
+    // TODO(dawn:1848): Support depth-stencil texture write on D3D11.
     DAWN_SUPPRESS_TEST_IF(IsD3D11());
 
     wgpu::TextureDescriptor textureDescriptor;