| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_OPENGL_DEVICEGL_H_ |
| #define SRC_DAWN_NATIVE_OPENGL_DEVICEGL_H_ |
| |
| #include <memory> |
| #include <queue> |
| #include <utility> |
| |
| #include "dawn/native/dawn_platform.h" |
| |
| #include "dawn/common/Platform.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/QuerySet.h" |
| #include "dawn/native/opengl/Forward.h" |
| #include "dawn/native/opengl/GLFormat.h" |
| #include "dawn/native/opengl/OpenGLFunctions.h" |
| |
| // Remove windows.h macros after glad's include of windows.h |
| #if DAWN_PLATFORM_IS(WINDOWS) |
| #include "dawn/common/windows_with_undefs.h" |
| #endif |
| |
| typedef void* EGLImage; |
| |
| namespace dawn::native::opengl { |
| |
| class Device final : public DeviceBase { |
| public: |
| class Context; |
| static ResultOrError<Ref<Device>> Create(AdapterBase* adapter, |
| const DeviceDescriptor* descriptor, |
| const OpenGLFunctions& functions, |
| std::unique_ptr<Context> context, |
| const TogglesState& deviceToggles); |
| ~Device() override; |
| |
| MaybeError Initialize(const DeviceDescriptor* descriptor); |
| |
| // Returns all the OpenGL entry points and ensures that the associated |
| // Context is current. |
| const OpenGLFunctions& GetGL() const; |
| |
| const GLFormat& GetGLFormat(const Format& format); |
| |
| void SubmitFenceSync(); |
| |
| MaybeError ValidateEGLImageCanBeWrapped(const TextureDescriptor* descriptor, ::EGLImage image); |
| TextureBase* CreateTextureWrappingEGLImage(const ExternalImageDescriptor* descriptor, |
| ::EGLImage image); |
| |
| ResultOrError<Ref<CommandBufferBase>> CreateCommandBuffer( |
| CommandEncoder* encoder, |
| const CommandBufferDescriptor* descriptor) override; |
| |
| MaybeError TickImpl() override; |
| |
| MaybeError CopyFromStagingToBufferImpl(BufferBase* source, |
| uint64_t sourceOffset, |
| BufferBase* destination, |
| uint64_t destinationOffset, |
| uint64_t size) override; |
| |
| MaybeError CopyFromStagingToTextureImpl(const BufferBase* source, |
| const TextureDataLayout& src, |
| const TextureCopy& dst, |
| const Extent3D& copySizePixels) override; |
| |
| uint32_t GetOptimalBytesPerRowAlignment() const override; |
| uint64_t GetOptimalBufferToTextureCopyOffsetAlignment() const override; |
| |
| float GetTimestampPeriodInNS() const override; |
| void ForceEventualFlushOfCommands() override; |
| |
| class Context { |
| public: |
| virtual ~Context() {} |
| virtual void MakeCurrent() = 0; |
| }; |
| |
| private: |
| Device(AdapterBase* adapter, |
| const DeviceDescriptor* descriptor, |
| const OpenGLFunctions& functions, |
| std::unique_ptr<Context> context, |
| const TogglesState& deviceToggless); |
| |
| ResultOrError<Ref<BindGroupBase>> CreateBindGroupImpl( |
| const BindGroupDescriptor* descriptor) override; |
| ResultOrError<Ref<BindGroupLayoutBase>> CreateBindGroupLayoutImpl( |
| const BindGroupLayoutDescriptor* descriptor, |
| PipelineCompatibilityToken pipelineCompatibilityToken) override; |
| ResultOrError<Ref<BufferBase>> CreateBufferImpl(const BufferDescriptor* descriptor) override; |
| ResultOrError<Ref<PipelineLayoutBase>> CreatePipelineLayoutImpl( |
| const PipelineLayoutDescriptor* descriptor) override; |
| ResultOrError<Ref<QuerySetBase>> CreateQuerySetImpl( |
| const QuerySetDescriptor* descriptor) override; |
| ResultOrError<Ref<SamplerBase>> CreateSamplerImpl(const SamplerDescriptor* descriptor) override; |
| ResultOrError<Ref<ShaderModuleBase>> CreateShaderModuleImpl( |
| const ShaderModuleDescriptor* descriptor, |
| ShaderModuleParseResult* parseResult, |
| OwnedCompilationMessages* compilationMessages) override; |
| ResultOrError<Ref<SwapChainBase>> CreateSwapChainImpl( |
| Surface* surface, |
| SwapChainBase* previousSwapChain, |
| const SwapChainDescriptor* descriptor) override; |
| ResultOrError<Ref<TextureBase>> CreateTextureImpl(const TextureDescriptor* descriptor) override; |
| ResultOrError<Ref<TextureViewBase>> CreateTextureViewImpl( |
| TextureBase* texture, |
| const TextureViewDescriptor* descriptor) override; |
| Ref<ComputePipelineBase> CreateUninitializedComputePipelineImpl( |
| const ComputePipelineDescriptor* descriptor) override; |
| Ref<RenderPipelineBase> CreateUninitializedRenderPipelineImpl( |
| const RenderPipelineDescriptor* descriptor) override; |
| |
| ResultOrError<wgpu::TextureUsage> GetSupportedSurfaceUsageImpl( |
| const Surface* surface) const override; |
| |
| GLenum GetBGRAInternalFormat() const; |
| ResultOrError<ExecutionSerial> CheckAndUpdateCompletedSerials() override; |
| void DestroyImpl() override; |
| MaybeError WaitForIdleForDestruction() override; |
| bool HasPendingCommands() const override; |
| |
| const OpenGLFunctions mGL; |
| |
| std::queue<std::pair<GLsync, ExecutionSerial>> mFencesInFlight; |
| |
| GLFormatTable mFormatTable; |
| std::unique_ptr<Context> mContext = nullptr; |
| // Has pending GL commands which are not associated with a fence. |
| mutable bool mHasPendingCommands = false; |
| }; |
| |
| } // namespace dawn::native::opengl |
| |
| #endif // SRC_DAWN_NATIVE_OPENGL_DEVICEGL_H_ |